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	<title>Comments on: Microphone controlled animation in Papervision3D</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
	<lastBuildDate>Thu, 02 Sep 2010 18:48:51 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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	<item>
		<title>By: guoguo</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-207669</link>
		<dc:creator>guoguo</dc:creator>
		<pubDate>Wed, 26 May 2010 02:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-207669</guid>
		<description>very good  I like this effect very much,and I want to use it in my next project.</description>
		<content:encoded><![CDATA[<p>very good  I like this effect very much,and I want to use it in my next project.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-197460</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Sun, 21 Mar 2010 19:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-197460</guid>
		<description>@octagono Yeah, technically it should not be a problem. I would remove the depth-of-field effect for performance reason (and also it hardly makes sense with a webcam) and avoid adding too many leaves.</description>
		<content:encoded><![CDATA[<p>@octagono Yeah, technically it should not be a problem. I would remove the depth-of-field effect for performance reason (and also it hardly makes sense with a webcam) and avoid adding too many leaves.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: octagono</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-197373</link>
		<dc:creator>octagono</dc:creator>
		<pubDate>Sat, 20 Mar 2010 22:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-197373</guid>
		<description>can i use this in flartoolkit ??</description>
		<content:encoded><![CDATA[<p>can i use this in flartoolkit ??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mahmoud</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-157929</link>
		<dc:creator>Mahmoud</dc:creator>
		<pubDate>Sat, 13 Feb 2010 12:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-157929</guid>
		<description>Great work man. I really appreciate sharing the source code for this. Great idea with great techniques.</description>
		<content:encoded><![CDATA[<p>Great work man. I really appreciate sharing the source code for this. Great idea with great techniques.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: poulpi</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-78373</link>
		<dc:creator>poulpi</dc:creator>
		<pubDate>Sun, 08 Nov 2009 17:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-78373</guid>
		<description>Hi,

Awesome code!! really surprised by this quality of animation!! I work on it since several days to include mouse interaction with leaves. Like Selectah in previous post, it doesn&#039;t work, but no error generated. Some suggestions? thx</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Awesome code!! really surprised by this quality of animation!! I work on it since several days to include mouse interaction with leaves. Like Selectah in previous post, it doesn&#8217;t work, but no error generated. Some suggestions? thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcelo</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-46198</link>
		<dc:creator>Marcelo</dc:creator>
		<pubDate>Mon, 28 Sep 2009 00:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-46198</guid>
		<description>Hey, thanks for this tutorial...

I have a big problem...

ReferenceError: Error #1065: Variable LeafMaterialFactory_LeafTexture is not defined.

ReferenceError: Error #1065: Variable LensMask_Mask is not defined.

ReferenceError: Error #1065: Variable LeafDemo is not defined.</description>
		<content:encoded><![CDATA[<p>Hey, thanks for this tutorial&#8230;</p>
<p>I have a big problem&#8230;</p>
<p>ReferenceError: Error #1065: Variable LeafMaterialFactory_LeafTexture is not defined.</p>
<p>ReferenceError: Error #1065: Variable LensMask_Mask is not defined.</p>
<p>ReferenceError: Error #1065: Variable LeafDemo is not defined.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flasher</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-25248</link>
		<dc:creator>Flasher</dc:creator>
		<pubDate>Mon, 20 Jul 2009 13:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-25248</guid>
		<description>Like sn3p above said... The source code gives a complete different result than the example swf above. What could be the reason for this?</description>
		<content:encoded><![CDATA[<p>Like sn3p above said&#8230; The source code gives a complete different result than the example swf above. What could be the reason for this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sn3p</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-16617</link>
		<dc:creator>sn3p</dc:creator>
		<pubDate>Sat, 16 May 2009 23:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-16617</guid>
		<description>Very nice coding and beautyfull result!

I was wondering what are the differences between the example swf and the source code? I got the feeling the wind/paper interaction works differently in the example (much smoother and the papers have better movement). Could you please send me the source of the example swf?

Thanks in advance!

btw, I compiled with Flex 3.3 using FlexBuilder.</description>
		<content:encoded><![CDATA[<p>Very nice coding and beautyfull result!</p>
<p>I was wondering what are the differences between the example swf and the source code? I got the feeling the wind/paper interaction works differently in the example (much smoother and the papers have better movement). Could you please send me the source of the example swf?</p>
<p>Thanks in advance!</p>
<p>btw, I compiled with Flex 3.3 using FlexBuilder.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brice</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-15077</link>
		<dc:creator>Brice</dc:creator>
		<pubDate>Sat, 25 Apr 2009 07:14:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-15077</guid>
		<description>I followed Scott Hill&#039;s directions and Selectah and when I run it I get:

1017: The definition of base class BasicView was not found.
5000: The class &#039;com.everydayflash.pv3d.leaf.LeafDemo&#039; must subclass &#039;flash.display.MovieClip&#039; since it is linked to a library symbol of that type.

I am such a newbie here but I think this might be easy for you guys. Any advice?</description>
		<content:encoded><![CDATA[<p>I followed Scott Hill&#8217;s directions and Selectah and when I run it I get:</p>
<p>1017: The definition of base class BasicView was not found.<br />
5000: The class &#8216;com.everydayflash.pv3d.leaf.LeafDemo&#8217; must subclass &#8216;flash.display.MovieClip&#8217; since it is linked to a library symbol of that type.</p>
<p>I am such a newbie here but I think this might be easy for you guys. Any advice?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul F.</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-14184</link>
		<dc:creator>Paul F.</dc:creator>
		<pubDate>Fri, 10 Apr 2009 21:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-14184</guid>
		<description>Not sure if it&#039;s on my end or not, but my Apple Mighty Mouse scroll ball isn&#039;t activating the leaves...</description>
		<content:encoded><![CDATA[<p>Not sure if it&#8217;s on my end or not, but my Apple Mighty Mouse scroll ball isn&#8217;t activating the leaves&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Izaias</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-13264</link>
		<dc:creator>Izaias</dc:creator>
		<pubDate>Thu, 19 Mar 2009 23:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-13264</guid>
		<description>Hi, that&#039;s pretty cool!

Let me share some that I&#039;ve done at Firstborn a while ago, related to microphone stuff:
http://iuqo.awardspace.com/experiments/particles

(Works better with an external mic)</description>
		<content:encoded><![CDATA[<p>Hi, that&#8217;s pretty cool!</p>
<p>Let me share some that I&#8217;ve done at Firstborn a while ago, related to microphone stuff:<br />
<a href="http://iuqo.awardspace.com/experiments/particles" rel="nofollow">http://iuqo.awardspace.com/experiments/particles</a></p>
<p>(Works better with an external mic)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andreatrento (Andrea Trento)</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-13253</link>
		<dc:creator>andreatrento (Andrea Trento)</dc:creator>
		<pubDate>Thu, 19 Mar 2009 06:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-13253</guid>
		<description>Cool: http://tinyurl.com/3gx88p</description>
		<content:encoded><![CDATA[<p>Cool: <a href="http://tinyurl.com/3gx88p" rel="nofollow">http://tinyurl.com/3gx88p</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Microphone controlled animation in Papervision3D : getMicrophone()</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-13130</link>
		<dc:creator>Microphone controlled animation in Papervision3D : getMicrophone()</dc:creator>
		<pubDate>Mon, 16 Mar 2009 04:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-13130</guid>
		<description>[...] Check it out &#8212; so cool! [...]</description>
		<content:encoded><![CDATA[<p>[...] Check it out &#8212; so cool! [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-13006</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Fri, 13 Mar 2009 11:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-13006</guid>
		<description>@Selectah make sure that the view is set to be in interactive mode. LeafDemo.as, line 36 says:

super(stage.stageWidth, stage.stageHeight);

change it to:

super(stage.stageWidth, stage.stageHeight, true, true);

- the second &quot;true&quot; sets the interactive mode. Look into the comments in the pv3d code for details.</description>
		<content:encoded><![CDATA[<p>@Selectah make sure that the view is set to be in interactive mode. LeafDemo.as, line 36 says:</p>
<p>super(stage.stageWidth, stage.stageHeight);</p>
<p>change it to:</p>
<p>super(stage.stageWidth, stage.stageHeight, true, true);</p>
<p>- the second &#8220;true&#8221; sets the interactive mode. Look into the comments in the pv3d code for details.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Papervision websites &#38; experiments &#171; Maimm&#8217;s Weblog</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-12685</link>
		<dc:creator>Papervision websites &#38; experiments &#171; Maimm&#8217;s Weblog</dc:creator>
		<pubDate>Fri, 06 Mar 2009 13:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-12685</guid>
		<description>[...] cool microphone controlled animation of leaves flying around created using [...]</description>
		<content:encoded><![CDATA[<p>[...] cool microphone controlled animation of leaves flying around created using [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Selectah</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-12647</link>
		<dc:creator>Selectah</dc:creator>
		<pubDate>Thu, 05 Mar 2009 11:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-12647</guid>
		<description>I tried to add Interactivity to the leaves, but without succes.

Changed th createLeaf Method: 

private function createLeaf():void {
	var mat:MaterialObject3D = matFactory.getMaterial();
	mat.interactive = true;
	var leaf:Leaf = new Leaf(mat);
	scene.addChild(leaf);
	leaf.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, function (e:Event) {trace(&#039;click&#039;)});
	leaves.push(leaf);
	numLeaves++;
}

but it does not work.

changed:

useOwnContainer = false;

in the Leaf Class, but still does not work.....

dows anyone have an idea, i dont see it.

greets</description>
		<content:encoded><![CDATA[<p>I tried to add Interactivity to the leaves, but without succes.</p>
<p>Changed th createLeaf Method: </p>
<p>private function createLeaf():void {<br />
	var mat:MaterialObject3D = matFactory.getMaterial();<br />
	mat.interactive = true;<br />
	var leaf:Leaf = new Leaf(mat);<br />
	scene.addChild(leaf);<br />
	leaf.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, function (e:Event) {trace(&#8216;click&#8217;)});<br />
	leaves.push(leaf);<br />
	numLeaves++;<br />
}</p>
<p>but it does not work.</p>
<p>changed:</p>
<p>useOwnContainer = false;</p>
<p>in the Leaf Class, but still does not work&#8230;..</p>
<p>dows anyone have an idea, i dont see it.</p>
<p>greets</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10998</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Wed, 21 Jan 2009 08:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10998</guid>
		<description>@Scott Hill  Thanks a lot for this comment! A lot of people have been asking how to run it from Flash IDE and you provided them with a complete answer.</description>
		<content:encoded><![CDATA[<p>@Scott Hill  Thanks a lot for this comment! A lot of people have been asking how to run it from Flash IDE and you provided them with a complete answer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Hill</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10988</link>
		<dc:creator>Scott Hill</dc:creator>
		<pubDate>Wed, 21 Jan 2009 03:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10988</guid>
		<description>Great example and thanks for sharing the code!

I use the Flash IDE and perfer not to use windows if I don&#039;t have to, so didn&#039;t want to use the FlashDevelop app.  But running it in flash is pretty straight forward. Here&#039;s how if want to:

Create a new .fla and save it in the src folder.  Set the document class to &quot;com.everydayflash.pv3d.leaf.LeafDemo&quot; You will probably want to up the default fps and change the doc size.  

Import mask.png and myleaf-single.png into your library.  On each one, click info and in that panel select &quot;Export for ActionScript&quot;.  Flash doesn&#039;t allow dashes in class names so you will want to change the class name.  I will use myleaf_single_png and mask_png

Now a couple of minor code changes:

LeafMaterialFactory.as:
change:
	texture = new BitmapMaterial((new LeafTexture() as Bitmap).bitmapData);
to:
	texture = new BitmapMaterial(new myleaf_single_png(128,180));


LensMask.as:
change:	
	alphaMask = new Mask() as Bitmap;
to:
	alphaMask = new Bitmap(new mask_png(400,300));


Also it was giving me errors related to refernecing the stage from the resize event.  Probably a difference in Flex/Flash.  At any rate, the following change will prevent error in Flash.

HelpPanel.as:
change:
	x = Math.round(stage.stageWidth / 2 - w / 2);
	y = Math.round(stage.stageHeight / 2 - h / 2);
to:
	var stageRef = (stage) ? stage : e.target
	x = Math.round(stageRef.stageWidth / 2 - w / 2);
	y = Math.round(stageRef.stageHeight / 2 - h / 2);


That&#039;s it.  Enjoy.

And thanks again Bartek, for this (and your other) examples and source.</description>
		<content:encoded><![CDATA[<p>Great example and thanks for sharing the code!</p>
<p>I use the Flash IDE and perfer not to use windows if I don&#8217;t have to, so didn&#8217;t want to use the FlashDevelop app.  But running it in flash is pretty straight forward. Here&#8217;s how if want to:</p>
<p>Create a new .fla and save it in the src folder.  Set the document class to &#8220;com.everydayflash.pv3d.leaf.LeafDemo&#8221; You will probably want to up the default fps and change the doc size.  </p>
<p>Import mask.png and myleaf-single.png into your library.  On each one, click info and in that panel select &#8220;Export for ActionScript&#8221;.  Flash doesn&#8217;t allow dashes in class names so you will want to change the class name.  I will use myleaf_single_png and mask_png</p>
<p>Now a couple of minor code changes:</p>
<p>LeafMaterialFactory.as:<br />
change:<br />
	texture = new BitmapMaterial((new LeafTexture() as Bitmap).bitmapData);<br />
to:<br />
	texture = new BitmapMaterial(new myleaf_single_png(128,180));</p>
<p>LensMask.as:<br />
change:<br />
	alphaMask = new Mask() as Bitmap;<br />
to:<br />
	alphaMask = new Bitmap(new mask_png(400,300));</p>
<p>Also it was giving me errors related to refernecing the stage from the resize event.  Probably a difference in Flex/Flash.  At any rate, the following change will prevent error in Flash.</p>
<p>HelpPanel.as:<br />
change:<br />
	x = Math.round(stage.stageWidth / 2 &#8211; w / 2);<br />
	y = Math.round(stage.stageHeight / 2 &#8211; h / 2);<br />
to:<br />
	var stageRef = (stage) ? stage : e.target<br />
	x = Math.round(stageRef.stageWidth / 2 &#8211; w / 2);<br />
	y = Math.round(stageRef.stageHeight / 2 &#8211; h / 2);</p>
<p>That&#8217;s it.  Enjoy.</p>
<p>And thanks again Bartek, for this (and your other) examples and source.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10553</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Wed, 07 Jan 2009 10:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10553</guid>
		<description>I really love  your website and the things u do! :)
I tried to make this thing work, seems like im still missing some of the frameworks, where can i find a thing called arthropod, i get this error and what does it do?

col: 36 Error: Definition com.carlcalderon.arthropod:Debug could not be found.
import com.carlcalderon.arthropod.Debug;</description>
		<content:encoded><![CDATA[<p>I really love  your website and the things u do! :)<br />
I tried to make this thing work, seems like im still missing some of the frameworks, where can i find a thing called arthropod, i get this error and what does it do?</p>
<p>col: 36 Error: Definition com.carlcalderon.arthropod:Debug could not be found.<br />
import com.carlcalderon.arthropod.Debug;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim_Nastiq</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10209</link>
		<dc:creator>Jim_Nastiq</dc:creator>
		<pubDate>Wed, 17 Dec 2008 11:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10209</guid>
		<description>I&#039;ve finally compile it and make it work ;-)

great job, and thx for sources!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve finally compile it and make it work ;-)</p>
<p>great job, and thx for sources!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10208</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Wed, 17 Dec 2008 10:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10208</guid>
		<description>@SILENTYPER @Jim_Nastiq Things change very quickly in the open source world, and the code uses features that are no longer available. 

I&#039;ve done a quick update of the sources: http://www.everydayflash.com/flash/pv3d/leaves/leaves-demo-2.zip

This should work with latest pv3d version from SVN (as of Dec 18th 2008). As for the ColorMatrix class - I have included my old version in the sources now. 

Hope that helps!</description>
		<content:encoded><![CDATA[<p>@SILENTYPER @Jim_Nastiq Things change very quickly in the open source world, and the code uses features that are no longer available. </p>
<p>I&#8217;ve done a quick update of the sources: <a href="http://www.everydayflash.com/flash/pv3d/leaves/leaves-demo-2.zip" rel="nofollow">http://www.everydayflash.com/flash/pv3d/leaves/leaves-demo-2.zip</a></p>
<p>This should work with latest pv3d version from SVN (as of Dec 18th 2008). As for the ColorMatrix class &#8211; I have included my old version in the sources now. </p>
<p>Hope that helps!</p>
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	<item>
		<title>By: Jim_Nastiq</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10205</link>
		<dc:creator>Jim_Nastiq</dc:creator>
		<pubDate>Wed, 17 Dec 2008 10:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10205</guid>
		<description>Hi, 

i&#039;ve found all the class you need to compile but still have error before compilation... 
in DepthOfField, l.87 , new instance of ColorMatrix need an argument (array)
and in Operator.as, l.22, new instance of DisplayObject3D require 2 arguments but there &#039;s more in the code...</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>i&#8217;ve found all the class you need to compile but still have error before compilation&#8230;<br />
in DepthOfField, l.87 , new instance of ColorMatrix need an argument (array)<br />
and in Operator.as, l.22, new instance of DisplayObject3D require 2 arguments but there &#8216;s more in the code&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SILENTYPER</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-10087</link>
		<dc:creator>SILENTYPER</dc:creator>
		<pubDate>Fri, 12 Dec 2008 17:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-10087</guid>
		<description>Does anyone have all the classes you need for this compiled in one location that they can share...  ie.  the gskinner stuff, Tweener, ect...</description>
		<content:encoded><![CDATA[<p>Does anyone have all the classes you need for this compiled in one location that they can share&#8230;  ie.  the gskinner stuff, Tweener, ect&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Design</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-8315</link>
		<dc:creator>Design</dc:creator>
		<pubDate>Thu, 13 Nov 2008 21:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-8315</guid>
		<description>it is very lovely!!!</description>
		<content:encoded><![CDATA[<p>it is very lovely!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RAGU</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-8114</link>
		<dc:creator>RAGU</dc:creator>
		<pubDate>Thu, 06 Nov 2008 11:43:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-8114</guid>
		<description>NOTHING IS HAPPENING WHEN I TRIED????</description>
		<content:encoded><![CDATA[<p>NOTHING IS HAPPENING WHEN I TRIED????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kevin</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-7948</link>
		<dc:creator>kevin</dc:creator>
		<pubDate>Fri, 31 Oct 2008 02:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-7948</guid>
		<description>Hi,
It&#039;s awesome! Can you explain how to use it in flex 3 (IDE)?
Thanks.</description>
		<content:encoded><![CDATA[<p>Hi,<br />
It&#8217;s awesome! Can you explain how to use it in flex 3 (IDE)?<br />
Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PaperKing3D Source Code &#171; Papervision3D - Developers</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-7306</link>
		<dc:creator>PaperKing3D Source Code &#171; Papervision3D - Developers</dc:creator>
		<pubDate>Mon, 06 Oct 2008 23:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-7306</guid>
		<description>[...]  http://www.everydayflash.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/ [...]</description>
		<content:encoded><![CDATA[<p>[...]  <a href="http://www.everydayflash.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/" rel="nofollow">http://www.everydayflash.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-5909</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Fri, 05 Sep 2008 11:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-5909</guid>
		<description>@SimplicIT It won&#039;t run correctly with Flash IDE due to the way I embed bitmaps - using [Embed]. Try to compile that with the Flex SDK compiler. Here&#039;s a short note I wrote about how to start with:

http://www.everydayflash.com/blog/index.php/2008/07/01/flash-on-free-software-flashdevelop-flex-sdk/</description>
		<content:encoded><![CDATA[<p>@SimplicIT It won&#8217;t run correctly with Flash IDE due to the way I embed bitmaps &#8211; using [Embed]. Try to compile that with the Flex SDK compiler. Here&#8217;s a short note I wrote about how to start with:</p>
<p><a href="http://www.everydayflash.com/blog/index.php/2008/07/01/flash-on-free-software-flashdevelop-flex-sdk/" rel="nofollow">http://www.everydayflash.com/blog/index.php/2008/07/01/flash-on-free-software-flashdevelop-flex-sdk/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SimplicIT</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-5906</link>
		<dc:creator>SimplicIT</dc:creator>
		<pubDate>Fri, 05 Sep 2008 11:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-5906</guid>
		<description>Sorry, to add to my comment above:

I do get the &quot;Camera and Microphone Access&quot; window. My output panel gives me:
TypeError: Error #1007: Instantiation attempted on a non-constructor.
	at com.everydayflash.pv3d.leaf::LeafMaterialFactory()
	at com.everydayflash.pv3d.leaf::LeafDemo()</description>
		<content:encoded><![CDATA[<p>Sorry, to add to my comment above:</p>
<p>I do get the &#8220;Camera and Microphone Access&#8221; window. My output panel gives me:<br />
TypeError: Error #1007: Instantiation attempted on a non-constructor.<br />
	at com.everydayflash.pv3d.leaf::LeafMaterialFactory()<br />
	at com.everydayflash.pv3d.leaf::LeafDemo()</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SimplicIT</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/24/microphone-animation-papervision3d/comment-page-1/#comment-5903</link>
		<dc:creator>SimplicIT</dc:creator>
		<pubDate>Fri, 05 Sep 2008 10:50:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=32#comment-5903</guid>
		<description>Hi. I have compiled this in both FlashDevelop and the Flash IDE. I have correctly linked to all Classpaths too. I get no errors and a blank window. What am I missing?</description>
		<content:encoded><![CDATA[<p>Hi. I have compiled this in both FlashDevelop and the Flash IDE. I have correctly linked to all Classpaths too. I get no errors and a blank window. What am I missing?</p>
]]></content:encoded>
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