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	<title>Comments on: Unity3D: beyond games</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
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		<title>By: Loading 3d models at runtime in Unity3d - Everyday 3D</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-246837</link>
		<dc:creator>Loading 3d models at runtime in Unity3d - Everyday 3D</dc:creator>
		<pubDate>Wed, 15 Jun 2011 11:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-246837</guid>
		<description>[...] post is an addition to the last series I wrote about dynamic content loading in [...]</description>
		<content:encoded><![CDATA[<p>[...] post is an addition to the last series I wrote about dynamic content loading in [...]</p>
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		<title>By: Sam</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-226441</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Thu, 13 Jan 2011 11:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-226441</guid>
		<description>Good article. Couldn&#039;t agree more. We have been using Unity for a while now (alongside projects developed in Flash, can&#039;t ignore that just yet).
We created a new Unity 3D based game recently for the web called Petanque 3D. What you say about the speed of new technology uptake is true. Getting people to switch from Flash based advergaming is not easy.

Anyway, thanks for the article and I hope Unity goes from strength to strength.

http://www.matmi.com/blog/index.php/extremely-cool-boules-petanque-live-in-3d</description>
		<content:encoded><![CDATA[<p>Good article. Couldn&#8217;t agree more. We have been using Unity for a while now (alongside projects developed in Flash, can&#8217;t ignore that just yet).<br />
We created a new Unity 3D based game recently for the web called Petanque 3D. What you say about the speed of new technology uptake is true. Getting people to switch from Flash based advergaming is not easy.</p>
<p>Anyway, thanks for the article and I hope Unity goes from strength to strength.</p>
<p><a href="http://www.matmi.com/blog/index.php/extremely-cool-boules-petanque-live-in-3d" rel="nofollow">http://www.matmi.com/blog/index.php/extremely-cool-boules-petanque-live-in-3d</a></p>
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	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-218530</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Mon, 25 Oct 2010 21:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-218530</guid>
		<description>@Gayan try here http://unity3d.com/support/resources/tutorials/car-tutorial.html</description>
		<content:encoded><![CDATA[<p>@Gayan try here <a href="http://unity3d.com/support/resources/tutorials/car-tutorial.html" rel="nofollow">http://unity3d.com/support/resources/tutorials/car-tutorial.html</a></p>
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		<title>By: Gayan</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-218317</link>
		<dc:creator>Gayan</dc:creator>
		<pubDate>Sat, 23 Oct 2010 17:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-218317</guid>
		<description>Hi

I want to learn how to develop professional Racing game using Unity3D. how can i do this?. where is the complete tutorial. 

thanks
Gaya</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I want to learn how to develop professional Racing game using Unity3D. how can i do this?. where is the complete tutorial. </p>
<p>thanks<br />
Gaya</p>
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	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-183859</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Wed, 10 Mar 2010 08:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-183859</guid>
		<description>Thanks guys! I&#039;m happy to see others are thinking this way too. 

@Jeff Thanks, this post is great! I really dig the concept of &quot;gamification&quot;</description>
		<content:encoded><![CDATA[<p>Thanks guys! I&#8217;m happy to see others are thinking this way too. </p>
<p>@Jeff Thanks, this post is great! I really dig the concept of &#8220;gamification&#8221;</p>
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		<title>By: Dansl</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-181677</link>
		<dc:creator>Dansl</dc:creator>
		<pubDate>Tue, 09 Mar 2010 07:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-181677</guid>
		<description>I couldn&#039;t agree more. I just recently took some time to learn Unity3D, and I&#039;m a huge fan! Not only target games, but applications, tools, or even interactive websites. :)</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t agree more. I just recently took some time to learn Unity3D, and I&#8217;m a huge fan! Not only target games, but applications, tools, or even interactive websites. :)</p>
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		<title>By: Karl Knocking</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-180713</link>
		<dc:creator>Karl Knocking</dc:creator>
		<pubDate>Mon, 08 Mar 2010 19:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-180713</guid>
		<description>Yeah, the new version of Unity really looks promising.. but I think the penetration is still an issue. The first users who  have the Unity plugin installed will be the gamers. Let&#039;s hope that it will spread from there.</description>
		<content:encoded><![CDATA[<p>Yeah, the new version of Unity really looks promising.. but I think the penetration is still an issue. The first users who  have the Unity plugin installed will be the gamers. Let&#8217;s hope that it will spread from there.</p>
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		<title>By: peter kaptein</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-180526</link>
		<dc:creator>peter kaptein</dc:creator>
		<pubDate>Mon, 08 Mar 2010 16:07:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-180526</guid>
		<description>Super post. 

I fully agree with your research-direction regarding dynamic generation of visuals with content in Unity. Will certainly follow your progress

Of course we will get the same kind of response with Unity at some point when &quot;HTML 5.2&quot; comes out as we had with Flash. &quot;It is not open&quot; (big smirk on my face)</description>
		<content:encoded><![CDATA[<p>Super post. </p>
<p>I fully agree with your research-direction regarding dynamic generation of visuals with content in Unity. Will certainly follow your progress</p>
<p>Of course we will get the same kind of response with Unity at some point when &#8220;HTML 5.2&#8243; comes out as we had with Flash. &#8220;It is not open&#8221; (big smirk on my face)</p>
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		<title>By: Devin Reimer</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-180472</link>
		<dc:creator>Devin Reimer</dc:creator>
		<pubDate>Mon, 08 Mar 2010 15:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-180472</guid>
		<description>I&#039;m glad I&#039;m not the only one what feels this way. I&#039;ve been talking a lot lately about Unity not being just a game development tool. I use the example that Flash was created as an animation tool and I now I use it for RIA development. If a good platform exists people will find cool things to do with it.
I am looking forward to your examples on draw vectors (lines, shapes, etc) in Unity as it is something I&#039;ve been looking into myself.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad I&#8217;m not the only one what feels this way. I&#8217;ve been talking a lot lately about Unity not being just a game development tool. I use the example that Flash was created as an animation tool and I now I use it for RIA development. If a good platform exists people will find cool things to do with it.<br />
I am looking forward to your examples on draw vectors (lines, shapes, etc) in Unity as it is something I&#8217;ve been looking into myself.</p>
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		<title>By: Jeff</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-180269</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 08 Mar 2010 13:14:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-180269</guid>
		<description>I agree Bartek, that Unity could be much more than just games. I love the software and the possibilities, but I don&#039;t see myself as a game developer either...

David Helgason, CEO of Unity, calls this gamification. He has a blog post about it here:
http://blogs.unity3d.com/2010/01/14/2010-trends/

Looking forward to the answers on your questions :).</description>
		<content:encoded><![CDATA[<p>I agree Bartek, that Unity could be much more than just games. I love the software and the possibilities, but I don&#8217;t see myself as a game developer either&#8230;</p>
<p>David Helgason, CEO of Unity, calls this gamification. He has a blog post about it here:<br />
<a href="http://blogs.unity3d.com/2010/01/14/2010-trends/" rel="nofollow">http://blogs.unity3d.com/2010/01/14/2010-trends/</a></p>
<p>Looking forward to the answers on your questions :).</p>
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		<title>By: Milan Orszagh (TheAustrianGuy)</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-180172</link>
		<dc:creator>Milan Orszagh (TheAustrianGuy)</dc:creator>
		<pubDate>Mon, 08 Mar 2010 12:10:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-180172</guid>
		<description>I hope we&#039;ll get some Unity-love spread over the web so that it becomes as common as it gets (penetration)! 
Very nice post Bartek and looking forward to see the solutions :)</description>
		<content:encoded><![CDATA[<p>I hope we&#8217;ll get some Unity-love spread over the web so that it becomes as common as it gets (penetration)!<br />
Very nice post Bartek and looking forward to see the solutions :)</p>
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		<title>By: C4RL05</title>
		<link>http://www.everyday3d.com/blog/index.php/2010/03/08/unity3d-beyond-games/comment-page-1/#comment-180151</link>
		<dc:creator>C4RL05</dc:creator>
		<pubDate>Mon, 08 Mar 2010 11:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=923#comment-180151</guid>
		<description>Great post Bartek, I can&#039;t agree more. The benefits of interactive 3D are not  just for games, but for all kind of applications, mainly in the visualisation to navigation areas.</description>
		<content:encoded><![CDATA[<p>Great post Bartek, I can&#8217;t agree more. The benefits of interactive 3D are not  just for games, but for all kind of applications, mainly in the visualisation to navigation areas.</p>
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