
Last year I did a few training courses in London. I was quite fun, so this year I plan to do more. To start with, I’m preparing a new workshop about webgl.
I have worked with webgl from the beginning of this year. It’s completely different from Unity or Flash/Away3D, and I guess it doesn’t give the “immediate fun” feeling that Unity does when you approach it for the first time. Quite the contrary, the kind of old-school, C style API can be intimidating, and the scarcity of resources adds to the image of a unapproachable technology.
Fortunately, reality is not as bad as it seems. WebGL can be quite fun to play with as soon as you understand some basic rules. Furthermore, it is based on Open GL ES which is an established standard for 3D graphics on mobile devices (implemented both in Android and iOS). Getting to know WebGL is a good way to introduce yourself to these technologies as well.
I’ll be doing the webgl workshop as part of the Flash And The City conference in New York on June 9. The workshop will focus on how to build 3d content from scratch with Javascript and we will see some techniques for importing 3d models and animations right into your browser.
If you don’t want to miss the event, be sure to get your ticket today. The number of places is limited. Use discount code webGL and they get $50 off!
For the workshop make sure to bring your laptop with your favorite Javascript editor along with the latest version of Chrome or Firefox and prepare for some serious (and seriously fun!) 3d stuff.
See you in New York!
[Photo credit]

This is just a quick post to let you know that I will be doing more Unity3D training sessions in London – on Nov 15th-16th and Nov 17th-18th 2010. There is still a couple of places left for both, so if you want to learn some cool 3D stuff, you can book it here, but hurry up – the last session was sold out.
On the post about the October session, I got a comment that my photo was not really related to the training, which was right – it’s just that I like this building. This time I used a screenshot from a game we are making during the session. Below, I post some more.




I’m proud to announce, that I will be running a 2 day training in London later this month. I will be teaching Unity3D, showing how to use the editor and how to work with various assets. I will be also giving an introduction to scripting in C# and hopefully we will be able to cover some features of the latest release of the editor.
Unity3D version 3 has been released only a few days ago. The new version is packed a tremendous amount of new and cool features. Great games & other projects are created with Unity3D every day, so there has never been a better moment to start learning it!
You can read all the details about the training on the LFPUG page, who is also the organizer of the session. Unfortunately, the tickets have been sold out. However, if you would like to learn some Unity3D, please contact me (bartek [at] everyday3d.com) or Tink (training [at] lfpug.com). We are pretty excited about the interest people are showing for this topic, so currently we are planning to run another session in London in November and there are still a few places left on the list.
I got a couple of requests to run such a training in other places, so hopefully I will be bringing some Unity3D goodness to other cities in Europe as well. I’m working out the details, and I’ll keep you posted. If you would be interested in hosting a Unity3D training session in your city, please let me know!