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	<title>Comments on: Classic &#8216;Sound Equalizer&#8217; in Flash/AS3</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
	<lastBuildDate>Thu, 02 Sep 2010 18:48:51 +0000</lastBuildDate>
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	<item>
		<title>By: Lee</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-212930</link>
		<dc:creator>Lee</dc:creator>
		<pubDate>Fri, 23 Jul 2010 17:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-212930</guid>
		<description>For anyone struggling with the issue of having this waveform work in the Flash IDE but not when published, make sure that the domain that is serving the audio stream has a crossdomain.xml file that allows access to all (*).

Also make sure that the &#039;checkPolicyFile&#039; for the Netstream object is set to true! This took me quite a while to figure out...</description>
		<content:encoded><![CDATA[<p>For anyone struggling with the issue of having this waveform work in the Flash IDE but not when published, make sure that the domain that is serving the audio stream has a crossdomain.xml file that allows access to all (*).</p>
<p>Also make sure that the &#8216;checkPolicyFile&#8217; for the Netstream object is set to true! This took me quite a while to figure out&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mody</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-212743</link>
		<dc:creator>Mody</dc:creator>
		<pubDate>Fri, 16 Jul 2010 01:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-212743</guid>
		<description>thax bartek;

This work is every good, i like it ;)</description>
		<content:encoded><![CDATA[<p>thax bartek;</p>
<p>This work is every good, i like it ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: onion_soup (onion_soup)</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-212398</link>
		<dc:creator>onion_soup (onion_soup)</dc:creator>
		<pubDate>Fri, 09 Jul 2010 11:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-212398</guid>
		<description>http://tinyurl.com/d6n52y 
Classic ‘Sound Equalizer’ in Flash/AS3 - Everyday 3D</description>
		<content:encoded><![CDATA[<p><a href="http://tinyurl.com/d6n52y" rel="nofollow">http://tinyurl.com/d6n52y</a><br />
Classic ‘Sound Equalizer’ in Flash/AS3 &#8211; Everyday 3D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eliza</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-203364</link>
		<dc:creator>eliza</dc:creator>
		<pubDate>Tue, 27 Apr 2010 09:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-203364</guid>
		<description>Thank you for your reply. I&#039;m follower everyday3d.</description>
		<content:encoded><![CDATA[<p>Thank you for your reply. I&#8217;m follower everyday3d.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-203301</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Tue, 27 Apr 2010 03:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-203301</guid>
		<description>@eliza Yes, you can use it anyway you want, also for commercial projects (it&#039;s released under the MIT license)</description>
		<content:encoded><![CDATA[<p>@eliza Yes, you can use it anyway you want, also for commercial projects (it&#8217;s released under the MIT license)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eliza</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-203270</link>
		<dc:creator>eliza</dc:creator>
		<pubDate>Mon, 26 Apr 2010 21:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-203270</guid>
		<description>hi Bartek. 
Nice work.
I am working on audio player for sale. I use this class of yours? My English is not very good, sory.I wish you good work.</description>
		<content:encoded><![CDATA[<p>hi Bartek.<br />
Nice work.<br />
I am working on audio player for sale. I use this class of yours? My English is not very good, sory.I wish you good work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Processing Audio in ActionScript 3 and Pixel Bender at Jozef Chúťka&#39;s blog</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-198853</link>
		<dc:creator>Processing Audio in ActionScript 3 and Pixel Bender at Jozef Chúťka&#39;s blog</dc:creator>
		<pubDate>Fri, 02 Apr 2010 15:32:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-198853</guid>
		<description>[...] Classic spectrum analyer [...]</description>
		<content:encoded><![CDATA[<p>[...] Classic spectrum analyer [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Manuel</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-196103</link>
		<dc:creator>Manuel</dc:creator>
		<pubDate>Mon, 15 Mar 2010 17:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-196103</guid>
		<description>Madrid, Spain</description>
		<content:encoded><![CDATA[<p>Madrid, Spain</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Manuel</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-196101</link>
		<dc:creator>Manuel</dc:creator>
		<pubDate>Mon, 15 Mar 2010 17:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-196101</guid>
		<description>Thank you very much for your application, had long sought something like this for my website.
I&#039;m in the audio post.

(I do not speak English, sorry, this is a translation automatic google)

A big hug.
Manuel</description>
		<content:encoded><![CDATA[<p>Thank you very much for your application, had long sought something like this for my website.<br />
I&#8217;m in the audio post.</p>
<p>(I do not speak English, sorry, this is a translation automatic google)</p>
<p>A big hug.<br />
Manuel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: karel</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-150506</link>
		<dc:creator>karel</dc:creator>
		<pubDate>Thu, 04 Feb 2010 12:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-150506</guid>
		<description>I searched the Web plenty of similar files for Flash,but all of it is done by the help of timeline of Flash.I think,that it is not good way.When you will create more difficult file then the one will not be markedly providing an easy survey.Well done...
I am sorry for my mistakes of text,because I am from the Czech republic and my English is not anything special:-).Keep it up</description>
		<content:encoded><![CDATA[<p>I searched the Web plenty of similar files for Flash,but all of it is done by the help of timeline of Flash.I think,that it is not good way.When you will create more difficult file then the one will not be markedly providing an easy survey.Well done&#8230;<br />
I am sorry for my mistakes of text,because I am from the Czech republic and my English is not anything special:-).Keep it up</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: karel</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-150447</link>
		<dc:creator>karel</dc:creator>
		<pubDate>Thu, 04 Feb 2010 10:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-150447</guid>
		<description>I would like to say thank a lot for these great utilities.No problem.Karel</description>
		<content:encoded><![CDATA[<p>I would like to say thank a lot for these great utilities.No problem.Karel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mariusz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-147300</link>
		<dc:creator>Mariusz</dc:creator>
		<pubDate>Sun, 31 Jan 2010 17:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-147300</guid>
		<description>Hello, I&#039;ve got few problems. When I load locally hosted .mp3 there are no problems, but when I try to load stream ( ex. &quot;http://scfire-ntc-aa07.stream.aol.com:80/stream/1003&quot; ) then it works only as a preview ( ctrl+enter ). When I publish it, stream plays, but equalizer doesn&#039;t appear. Please help.</description>
		<content:encoded><![CDATA[<p>Hello, I&#8217;ve got few problems. When I load locally hosted .mp3 there are no problems, but when I try to load stream ( ex. &#8220;http://scfire-ntc-aa07.stream.aol.com:80/stream/1003&#8243; ) then it works only as a preview ( ctrl+enter ). When I publish it, stream plays, but equalizer doesn&#8217;t appear. Please help.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RKG</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-2/#comment-136997</link>
		<dc:creator>RKG</dc:creator>
		<pubDate>Tue, 19 Jan 2010 15:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-136997</guid>
		<description>ohh, the error location is: Main.as and the source: package{</description>
		<content:encoded><![CDATA[<p>ohh, the error location is: Main.as and the source: package{</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RKG</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-136995</link>
		<dc:creator>RKG</dc:creator>
		<pubDate>Tue, 19 Jan 2010 15:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-136995</guid>
		<description>hello!

I downloaded the source and add an extra layer with 4 buttons(like in the tutorial) and the AS code and i&#039;ve got this error: &quot;1180: Call to a possibly undefined method addFrameScript.&quot;
What should i have to do with it to get it work!?

Thanks!
RKG</description>
		<content:encoded><![CDATA[<p>hello!</p>
<p>I downloaded the source and add an extra layer with 4 buttons(like in the tutorial) and the AS code and i&#8217;ve got this error: &#8220;1180: Call to a possibly undefined method addFrameScript.&#8221;<br />
What should i have to do with it to get it work!?</p>
<p>Thanks!<br />
RKG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ron</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-79534</link>
		<dc:creator>ron</dc:creator>
		<pubDate>Tue, 10 Nov 2009 14:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-79534</guid>
		<description>great class, thanks a lot bartek!
for all of you with problems while streaming a &quot;rtmp://&quot; source:
check the computeSpectrum() API from adobe:

&quot;This method is supported over RTMP in Flash Player 9.0.115.0 and later and in Adobe AIR. You can control access to streams on Flash Media Server in a server-side script. For more information, see the Client.audioSampleAccess and Client.videoSampleAccess properties in Server-Side ActionScript Language Reference for Adobe Flash Media Server.&quot;

for more information check this:

http://livedocs.adobe.com/flashmediaserver/3.0/docs/help.html?content=08_xmlref_053.html

cheers,
ron</description>
		<content:encoded><![CDATA[<p>great class, thanks a lot bartek!<br />
for all of you with problems while streaming a &#8220;rtmp://&#8221; source:<br />
check the computeSpectrum() API from adobe:</p>
<p>&#8220;This method is supported over RTMP in Flash Player 9.0.115.0 and later and in Adobe AIR. You can control access to streams on Flash Media Server in a server-side script. For more information, see the Client.audioSampleAccess and Client.videoSampleAccess properties in Server-Side ActionScript Language Reference for Adobe Flash Media Server.&#8221;</p>
<p>for more information check this:</p>
<p><a href="http://livedocs.adobe.com/flashmediaserver/3.0/docs/help.html?content=08_xmlref_053.html" rel="nofollow">http://livedocs.adobe.com/flashmediaserver/3.0/docs/help.html?content=08_xmlref_053.html</a></p>
<p>cheers,<br />
ron</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hadro</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-65411</link>
		<dc:creator>hadro</dc:creator>
		<pubDate>Fri, 23 Oct 2009 10:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-65411</guid>
		<description>Czołem! Świetny komponent! Właśnie czegoś takiego szukałem. Niestety mam tego samego buga co większość użytkowników. Po podpięciu playera do dynamicznie ładowanych kawałków - mimo, iż ładowane są z tej samej domeny, crossdomain.xml nie działa. Co ciekawe, bug występuje w FF a w IE wszystko hula jak należy... Problemem jest metoda SoundMixer.computeSpectrum(). Próbowałem kilku rozwiązań ale bez pozytywnego efektu... Jakieś nowości w tej kwestii?
pozdrawiam</description>
		<content:encoded><![CDATA[<p>Czołem! Świetny komponent! Właśnie czegoś takiego szukałem. Niestety mam tego samego buga co większość użytkowników. Po podpięciu playera do dynamicznie ładowanych kawałków &#8211; mimo, iż ładowane są z tej samej domeny, crossdomain.xml nie działa. Co ciekawe, bug występuje w FF a w IE wszystko hula jak należy&#8230; Problemem jest metoda SoundMixer.computeSpectrum(). Próbowałem kilku rozwiązań ale bez pozytywnego efektu&#8230; Jakieś nowości w tej kwestii?<br />
pozdrawiam</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-55989</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Sun, 11 Oct 2009 02:35:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-55989</guid>
		<description>Dinesh - you might be having the same problem I was having. This post helped me avoid the DisplayObject/UIComponent type conflict: http://www.boostworthy.com/blog/?p=224</description>
		<content:encoded><![CDATA[<p>Dinesh &#8211; you might be having the same problem I was having. This post helped me avoid the DisplayObject/UIComponent type conflict: <a href="http://www.boostworthy.com/blog/?p=224" rel="nofollow">http://www.boostworthy.com/blog/?p=224</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dinesh</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-52808</link>
		<dc:creator>Dinesh</dc:creator>
		<pubDate>Tue, 06 Oct 2009 01:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-52808</guid>
		<description>Hey,
I am trying to use this in flex but I cant it not showing the equalizer there is no error though.

Let me know if u know why.

Thanks
Dinesh</description>
		<content:encoded><![CDATA[<p>Hey,<br />
I am trying to use this in flex but I cant it not showing the equalizer there is no error though.</p>
<p>Let me know if u know why.</p>
<p>Thanks<br />
Dinesh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-40536</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sat, 19 Sep 2009 06:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-40536</guid>
		<description>hi,
this kind of error :&quot;TypeError: Error #1009: Cannot access a property or method of a null object reference ...&quot; appears when you have diferent domains for flash-player and mp3 source. If you will have the same url for both you will not find any error. Works great with all browsers, and with 2-3 players on the same browser. Great job :) If you respect the rule mentioned above, it will work greeeeat</description>
		<content:encoded><![CDATA[<p>hi,<br />
this kind of error :&#8221;TypeError: Error #1009: Cannot access a property or method of a null object reference &#8230;&#8221; appears when you have diferent domains for flash-player and mp3 source. If you will have the same url for both you will not find any error. Works great with all browsers, and with 2-3 players on the same browser. Great job :) If you respect the rule mentioned above, it will work greeeeat</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flex Sound/Graphic Equalizer (5-band) &#124; Cibolo Media Services</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-35988</link>
		<dc:creator>Flex Sound/Graphic Equalizer (5-band) &#124; Cibolo Media Services</dc:creator>
		<pubDate>Sat, 29 Aug 2009 19:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-35988</guid>
		<description>[...] while there are several tutorials  out there for &#8220;graphic equalizers&#8221; in Flash, these &#8220;equalizers&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] while there are several tutorials  out there for &#8220;graphic equalizers&#8221; in Flash, these &#8220;equalizers&#8221; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joseph</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-33393</link>
		<dc:creator>Joseph</dc:creator>
		<pubDate>Tue, 18 Aug 2009 03:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-33393</guid>
		<description>Awesome works great for what I needed. 

http://josephgiddings.com/wordpress/wp-content/themes/the-last-fall/header.swf

However, the actual header in the wordpress doesn&#039;t seem to like the eq. 

http://josephgiddings.com/wordpress

any thoughts?
THanks for your time.</description>
		<content:encoded><![CDATA[<p>Awesome works great for what I needed. </p>
<p><a href="http://josephgiddings.com/wordpress/wp-content/themes/the-last-fall/header.swf" rel="nofollow">http://josephgiddings.com/wordpress/wp-content/themes/the-last-fall/header.swf</a></p>
<p>However, the actual header in the wordpress doesn&#8217;t seem to like the eq. </p>
<p><a href="http://josephgiddings.com/wordpress" rel="nofollow">http://josephgiddings.com/wordpress</a></p>
<p>any thoughts?<br />
THanks for your time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shawn</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-32730</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Sat, 15 Aug 2009 07:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-32730</guid>
		<description>I&#039;m new to Flash and I&#039;ve been trying to figure this out all night until 4am. Is there a step by step method to get this to work, because I&#039;m ready to uninstall. Frustrated</description>
		<content:encoded><![CDATA[<p>I&#8217;m new to Flash and I&#8217;ve been trying to figure this out all night until 4am. Is there a step by step method to get this to work, because I&#8217;m ready to uninstall. Frustrated</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexander Volkov</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-27948</link>
		<dc:creator>Alexander Volkov</dc:creator>
		<pubDate>Mon, 27 Jul 2009 22:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-27948</guid>
		<description>Hey man, great work! I know this is probably a dead thread, but I have a question. I am modifying this to use with a voice generator, but my issue is that I can&#039;t find where to make the bars drop faster, what file should I be looking at, and what line specifically?

Once again, great job m8.</description>
		<content:encoded><![CDATA[<p>Hey man, great work! I know this is probably a dead thread, but I have a question. I am modifying this to use with a voice generator, but my issue is that I can&#8217;t find where to make the bars drop faster, what file should I be looking at, and what line specifically?</p>
<p>Once again, great job m8.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karim</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-17284</link>
		<dc:creator>Karim</dc:creator>
		<pubDate>Mon, 25 May 2009 18:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-17284</guid>
		<description>Great Job on the Equalizer!
I just have only one issue. Did anyone managed to get the Equalizer working with a NetStream object? (FMS)
I have seen the previous post about it but with no success.

Thanks again for some great work!</description>
		<content:encoded><![CDATA[<p>Great Job on the Equalizer!<br />
I just have only one issue. Did anyone managed to get the Equalizer working with a NetStream object? (FMS)<br />
I have seen the previous post about it but with no success.</p>
<p>Thanks again for some great work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marko</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-16902</link>
		<dc:creator>marko</dc:creator>
		<pubDate>Wed, 20 May 2009 17:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-16902</guid>
		<description>Hi all. 

I have some problems.. 

Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error.
	at Main()

can any body help me? What is the problem.. and this error only apper in IE and FireFox</description>
		<content:encoded><![CDATA[<p>Hi all. </p>
<p>I have some problems.. </p>
<p>Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error.<br />
	at Main()</p>
<p>can any body help me? What is the problem.. and this error only apper in IE and FireFox</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tania</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-15734</link>
		<dc:creator>Tania</dc:creator>
		<pubDate>Tue, 05 May 2009 19:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-15734</guid>
		<description>Hi, I&#039;m a newbie to flash but I&#039;d really like to personalize this equalizer...can anyone tell me how to add a play/stop button? I found this but I don&#039;t know where to put it or if it&#039;s even right!Please help me :-)

{

var musicOn:Boolean = true
onOff.addEventListener(MouseEvent.CLICK, onOffSound);
function onOffSound(e:Event) {
    if (musicOn == true) {
        musicOn = false;
        trans.volume=0;
        SoundMixer.soundTransform = trans;
    } else {
        musicOn = true;
        trans.volume=1;
        SoundMixer.soundTransform = trans;
    }</description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;m a newbie to flash but I&#8217;d really like to personalize this equalizer&#8230;can anyone tell me how to add a play/stop button? I found this but I don&#8217;t know where to put it or if it&#8217;s even right!Please help me :-)</p>
<p>{</p>
<p>var musicOn:Boolean = true<br />
onOff.addEventListener(MouseEvent.CLICK, onOffSound);<br />
function onOffSound(e:Event) {<br />
    if (musicOn == true) {<br />
        musicOn = false;<br />
        trans.volume=0;<br />
        SoundMixer.soundTransform = trans;<br />
    } else {<br />
        musicOn = true;<br />
        trans.volume=1;<br />
        SoundMixer.soundTransform = trans;<br />
    }</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrewsas</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-15433</link>
		<dc:creator>andrewsas</dc:creator>
		<pubDate>Thu, 30 Apr 2009 14:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-15433</guid>
		<description>Hello again,

I dug some further and it happened with all the other equalizers as well, the first equalizers stops from working if another is opened, looks like you can&#039;t have 2 eqs at the same time with AS3. The only one that doesn&#039;t have any effect is the eq on Myspace, but that&#039;s probably coded in Flex I suppose? 
Thank you for a great script nevertheless, I will be using it in my projects from now on.

Cheers, Andrewsas.</description>
		<content:encoded><![CDATA[<p>Hello again,</p>
<p>I dug some further and it happened with all the other equalizers as well, the first equalizers stops from working if another is opened, looks like you can&#8217;t have 2 eqs at the same time with AS3. The only one that doesn&#8217;t have any effect is the eq on Myspace, but that&#8217;s probably coded in Flex I suppose?<br />
Thank you for a great script nevertheless, I will be using it in my projects from now on.</p>
<p>Cheers, Andrewsas.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrewsas</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-15395</link>
		<dc:creator>andrewsas</dc:creator>
		<pubDate>Wed, 29 Apr 2009 19:45:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-15395</guid>
		<description>Hello Bartek.

First of all, thanks for the great script. I don&#039;t think I&#039;ve seen anything like that before.

I ran into a problem, though. When I had implemented your equalizer into my player and then on tried to view it on Firefox it loads well unless there already was a Flash page opened that was playing sound.

I did change my player a bit so the equalizer wouldn&#039;t start before the sound was already loaded, but without any success. Maybe you have a solution for this?

Thank you,
Andrewsas</description>
		<content:encoded><![CDATA[<p>Hello Bartek.</p>
<p>First of all, thanks for the great script. I don&#8217;t think I&#8217;ve seen anything like that before.</p>
<p>I ran into a problem, though. When I had implemented your equalizer into my player and then on tried to view it on Firefox it loads well unless there already was a Flash page opened that was playing sound.</p>
<p>I did change my player a bit so the equalizer wouldn&#8217;t start before the sound was already loaded, but without any success. Maybe you have a solution for this?</p>
<p>Thank you,<br />
Andrewsas</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-15044</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Fri, 24 Apr 2009 19:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-15044</guid>
		<description>@JC :) In AS some methods expect color defined as RGB (ex. 0xab23d4) and sometimes as ARGB (ex. 0xff2983f2). This can be a little bit confusing at the beginning.</description>
		<content:encoded><![CDATA[<p>@JC :) In AS some methods expect color defined as RGB (ex. 0xab23d4) and sometimes as ARGB (ex. 0xff2983f2). This can be a little bit confusing at the beginning.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JC</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/03/26/classic-sound-equalizer-in-flashas3/comment-page-1/#comment-15035</link>
		<dc:creator>JC</dc:creator>
		<pubDate>Fri, 24 Apr 2009 14:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/wp/?p=10#comment-15035</guid>
		<description>haha again got that to work. 0x is standard then the next channel is alpha to all those who were wondering, then regualar hex code.</description>
		<content:encoded><![CDATA[<p>haha again got that to work. 0x is standard then the next channel is alpha to all those who were wondering, then regualar hex code.</p>
]]></content:encoded>
	</item>
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