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	<title>Comments on: FIVe3D: first impressions</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
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		<title>By: Jim</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-32117</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Thu, 13 Aug 2009 07:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-32117</guid>
		<description>Hi - thanks for posting your source code. I can see it has the .as files, but I&#039;m not sure how to make things work as in, there&#039;s no .fla file. I&#039;m sure I&#039;m being stupid, or not reading something important, but I can&#039;t work out how to run the demo in my copy of flash - i.e. without a .fla file, there&#039;s nothing I can do because I&#039;m not very smart! Thanks.</description>
		<content:encoded><![CDATA[<p>Hi &#8211; thanks for posting your source code. I can see it has the .as files, but I&#8217;m not sure how to make things work as in, there&#8217;s no .fla file. I&#8217;m sure I&#8217;m being stupid, or not reading something important, but I can&#8217;t work out how to run the demo in my copy of flash &#8211; i.e. without a .fla file, there&#8217;s nothing I can do because I&#8217;m not very smart! Thanks.</p>
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		<title>By: moogblog</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-9633</link>
		<dc:creator>moogblog</dc:creator>
		<pubDate>Sun, 23 Nov 2008 14:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-9633</guid>
		<description>[...] created a little menu you can see here and I thought it was such a cool little idea, that I worked with it a bit, to give it little more [...]</description>
		<content:encoded><![CDATA[<p>[...] created a little menu you can see here and I thought it was such a cool little idea, that I worked with it a bit, to give it little more [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Mathieu Badimon &#124; FIVe3D &#124; Blog &#187; Blog Archive &#187; FIVe3D: first impressions</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-5407</link>
		<dc:creator>Mathieu Badimon &#124; FIVe3D &#124; Blog &#187; Blog Archive &#187; FIVe3D: first impressions</dc:creator>
		<pubDate>Sat, 30 Aug 2008 16:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-5407</guid>
		<description>[...] Direct link: click here [...]</description>
		<content:encoded><![CDATA[<p>[...] Direct link: click here [...]</p>
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	<item>
		<title>By: Otro engine para 3D con ActionScript 3 - FIVe3D &#171; Shift F12</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-3501</link>
		<dc:creator>Otro engine para 3D con ActionScript 3 - FIVe3D &#171; Shift F12</dc:creator>
		<pubDate>Thu, 17 Jul 2008 15:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-3501</guid>
		<description>[...] Cada vez he visto más demos y tutoriales de personas que comienzan a usarlo y vale la pena tenerlo en la mira [...]</description>
		<content:encoded><![CDATA[<p>[...] Cada vez he visto más demos y tutoriales de personas que comienzan a usarlo y vale la pena tenerlo en la mira [...]</p>
]]></content:encoded>
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	<item>
		<title>By: i4u119</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-23</link>
		<dc:creator>i4u119</dc:creator>
		<pubDate>Mon, 12 May 2008 03:46:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-23</guid>
		<description>Can you please share your code with us?

Thanks</description>
		<content:encoded><![CDATA[<p>Can you please share your code with us?</p>
<p>Thanks</p>
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		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-9</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Tue, 22 Apr 2008 08:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-9</guid>
		<description>I think that ultimately all the 3D libraries will try to duplicate the basic AS3 structure. On the other hand, we can expect a &quot;Sprite3D&quot; class (or something like that) to be shipped with Flash CS4...</description>
		<content:encoded><![CDATA[<p>I think that ultimately all the 3D libraries will try to duplicate the basic AS3 structure. On the other hand, we can expect a &#8220;Sprite3D&#8221; class (or something like that) to be shipped with Flash CS4&#8230;</p>
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		<title>By: pault107</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-7</link>
		<dc:creator>pault107</dc:creator>
		<pubDate>Thu, 17 Apr 2008 14:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-7</guid>
		<description>Oops, looks like I&#039;m getting my physics and 3D engines mixed up :-(

When I say APE, read Papervision.</description>
		<content:encoded><![CDATA[<p>Oops, looks like I&#8217;m getting my physics and 3D engines mixed up :-(</p>
<p>When I say APE, read Papervision.</p>
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	<item>
		<title>By: pault107</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/04/16/five3d-first-impressions/comment-page-1/#comment-6</link>
		<dc:creator>pault107</dc:creator>
		<pubDate>Thu, 17 Apr 2008 14:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=17#comment-6</guid>
		<description>Wow, looks good. I&#039;ve just built a game using APE and although not highly complicated, it does take time to get used to the API structure. FIVe3D looks like it will make working with 3D vectors very easy to pick up.

Thanks for the heads up.</description>
		<content:encoded><![CDATA[<p>Wow, looks good. I&#8217;ve just built a game using APE and although not highly complicated, it does take time to get used to the API structure. FIVe3D looks like it will make working with 3D vectors very easy to pick up.</p>
<p>Thanks for the heads up.</p>
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