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	<title>Comments on: A banner built using FIVe3D</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
	<lastBuildDate>Thu, 02 Sep 2010 18:48:51 +0000</lastBuildDate>
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		<title>By: A quick note about compiling FIVe3D examples in Flex &#171; timshaya</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-84524</link>
		<dc:creator>A quick note about compiling FIVe3D examples in Flex &#171; timshaya</dc:creator>
		<pubDate>Wed, 18 Nov 2009 01:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-84524</guid>
		<description>[...] Posted by tim in FIVe3D, actionscript, as3, flex. Leave a Comment  One of my favorite FIVe3D examples is this AS3 banner by Bartek Drozdz. [...]</description>
		<content:encoded><![CDATA[<p>[...] Posted by tim in FIVe3D, actionscript, as3, flex. Leave a Comment  One of my favorite FIVe3D examples is this AS3 banner by Bartek Drozdz. [...]</p>
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		<title>By: Flash Tutorials &#124; 50 Cool Flash 3D &#124; Lemlinh.com</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-31392</link>
		<dc:creator>Flash Tutorials &#124; 50 Cool Flash 3D &#124; Lemlinh.com</dc:creator>
		<pubDate>Sun, 09 Aug 2009 18:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-31392</guid>
		<description>[...] A banner built using FIVe3D [...]</description>
		<content:encoded><![CDATA[<p>[...] A banner built using FIVe3D [...]</p>
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		<title>By: 3dman</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-6328</link>
		<dc:creator>3dman</dc:creator>
		<pubDate>Tue, 09 Sep 2008 20:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-6328</guid>
		<description>Usually I use Illustrate for 3ds max - it can export 3d animation in swf format. Very simple!</description>
		<content:encoded><![CDATA[<p>Usually I use Illustrate for 3ds max &#8211; it can export 3d animation in swf format. Very simple!</p>
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	<item>
		<title>By: Mathieu Badimon &#124; FIVe3D &#124; Blog &#187; Blog Archive &#187; A banner built using FIVe3D</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-5408</link>
		<dc:creator>Mathieu Badimon &#124; FIVe3D &#124; Blog &#187; Blog Archive &#187; A banner built using FIVe3D</dc:creator>
		<pubDate>Sat, 30 Aug 2008 16:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-5408</guid>
		<description>[...] Direct link: click here [...]</description>
		<content:encoded><![CDATA[<p>[...] Direct link: click here [...]</p>
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		<title>By: Cómo hacer un Banner en Flash con 3D :: Five3D y ActionScript 3 &#171; Shift F12</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-4259</link>
		<dc:creator>Cómo hacer un Banner en Flash con 3D :: Five3D y ActionScript 3 &#171; Shift F12</dc:creator>
		<pubDate>Fri, 25 Jul 2008 16:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-4259</guid>
		<description>[...] de Five3D&#8230; ¿Cómo hacer un banner publicitario para web en 3D?&#8230; La solución está en este tutorial. Excelente idea: la flexibilidad de Flash con la presentación de Five3D crean un banner fuera de [...]</description>
		<content:encoded><![CDATA[<p>[...] de Five3D&#8230; ¿Cómo hacer un banner publicitario para web en 3D?&#8230; La solución está en este tutorial. Excelente idea: la flexibilidad de Flash con la presentación de Five3D crean un banner fuera de [...]</p>
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		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-3300</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Tue, 15 Jul 2008 17:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-3300</guid>
		<description>@jouni yes, there is an AS2 version, but I haven&#039;t tried it, so I am not sure about weight/performance for that one. You can download it from FIVe3D homepage - it is the Version 1.0 of the package.</description>
		<content:encoded><![CDATA[<p>@jouni yes, there is an AS2 version, but I haven&#8217;t tried it, so I am not sure about weight/performance for that one. You can download it from FIVe3D homepage &#8211; it is the Version 1.0 of the package.</p>
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		<title>By: jouni</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-3288</link>
		<dc:creator>jouni</dc:creator>
		<pubDate>Sun, 13 Jul 2008 23:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-3288</guid>
		<description>isn&#039;t there an as2 version of five3d as well? 

30k and flash8 are still requirements flash banners on most sites..

if anyone&#039;s got five3d banners running in as2 and under 30k give me a shout!</description>
		<content:encoded><![CDATA[<p>isn&#8217;t there an as2 version of five3d as well? </p>
<p>30k and flash8 are still requirements flash banners on most sites..</p>
<p>if anyone&#8217;s got five3d banners running in as2 and under 30k give me a shout!</p>
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		<title>By: Og2t</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-2136</link>
		<dc:creator>Og2t</dc:creator>
		<pubDate>Tue, 24 Jun 2008 12:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-2136</guid>
		<description>Nice work! You could also make the animation in 3D Max and import as vectors (to go below 30k and meet publishers requirements) but I appreciate your effort! Especially it would be extremely easy (with no extra size cost) to remake it as a banner-game, i.e. 3D football penalty or something. Just to impose clicking!

Big up!

PS Ja urodzilem sie w Polsce i mieszkam w UK. ;-) Jak tam w Sztokholmie? :)</description>
		<content:encoded><![CDATA[<p>Nice work! You could also make the animation in 3D Max and import as vectors (to go below 30k and meet publishers requirements) but I appreciate your effort! Especially it would be extremely easy (with no extra size cost) to remake it as a banner-game, i.e. 3D football penalty or something. Just to impose clicking!</p>
<p>Big up!</p>
<p>PS Ja urodzilem sie w Polsce i mieszkam w UK. ;-) Jak tam w Sztokholmie? :)</p>
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		<title>By: Zack Jordan</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-1960</link>
		<dc:creator>Zack Jordan</dc:creator>
		<pubDate>Thu, 19 Jun 2008 13:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-1960</guid>
		<description>Also, I just put together another experiment with FIVe3D, and my SWF size ended up at 16k (example &lt;a href=&quot;http://pixelwelders.com/blog/actionscript-3/2008/custom-shapes-in-five3d-the-arc/&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;).  Maybe there&#039;s more fat that can be trimmed.</description>
		<content:encoded><![CDATA[<p>Also, I just put together another experiment with FIVe3D, and my SWF size ended up at 16k (example <a href="http://pixelwelders.com/blog/actionscript-3/2008/custom-shapes-in-five3d-the-arc/" rel="nofollow">here</a>).  Maybe there&#8217;s more fat that can be trimmed.</p>
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		<title>By: Zack Jordan</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-1435</link>
		<dc:creator>Zack Jordan</dc:creator>
		<pubDate>Wed, 11 Jun 2008 18:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-1435</guid>
		<description>I like this engine a lot; it&#039;s extremely easy to use and I just finished my first commercial project with it today.  I wondered when someone might try a banner with it.

Also, I would really like to see an example of a 40k FLV that looks like this.  I think 40k might be pretty optimistic.</description>
		<content:encoded><![CDATA[<p>I like this engine a lot; it&#8217;s extremely easy to use and I just finished my first commercial project with it today.  I wondered when someone might try a banner with it.</p>
<p>Also, I would really like to see an example of a 40k FLV that looks like this.  I think 40k might be pretty optimistic.</p>
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		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-1422</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Tue, 10 Jun 2008 22:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-1422</guid>
		<description>@zedia. As far as I checked on the polish market, version 8 is generally accepted, but most of the media companies do not want flash 9 indeed. The coverage is now around 99% so I can&#039;t understand why. I heard though that one of the major polish portals started to accept flash 9 lately, so things are about to change....

@fabrice you are right. Nobody will give me back all those hours spent on creating verions of the same banner for those different &quot;standards&quot; :)</description>
		<content:encoded><![CDATA[<p>@zedia. As far as I checked on the polish market, version 8 is generally accepted, but most of the media companies do not want flash 9 indeed. The coverage is now around 99% so I can&#8217;t understand why. I heard though that one of the major polish portals started to accept flash 9 lately, so things are about to change&#8230;.</p>
<p>@fabrice you are right. Nobody will give me back all those hours spent on creating verions of the same banner for those different &#8220;standards&#8221; :)</p>
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		<title>By: Source &#124; A banner built using FIVe3D &#171; Flash Enabled Blog</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-1421</link>
		<dc:creator>Source &#124; A banner built using FIVe3D &#171; Flash Enabled Blog</dc:creator>
		<pubDate>Tue, 10 Jun 2008 21:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-1421</guid>
		<description>[...] Bartek shows this time a cool banner using the FIVe3D. He also mades available the source of the banner so you can check the code [...]</description>
		<content:encoded><![CDATA[<p>[...] Bartek shows this time a cool banner using the FIVe3D. He also mades available the source of the banner so you can check the code [...]</p>
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		<title>By: Fabrice Closier</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-1341</link>
		<dc:creator>Fabrice Closier</dc:creator>
		<pubDate>Tue, 10 Jun 2008 07:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-1341</guid>
		<description>Very nice banner!
@zedia.net
//This is pretty cool, but most publisher don’t accept banners in a Flash version higher than 8 (most of them are still in version 6!!!). I

I&#039;ve just delivered 3D flash 9 banners to belgium sites and yes they were doing difficult for the version. They did&#039;nt even know Flash was already that far. The most pain was not to make them understand that the client was paying for the ads and that they had to adjust their obsolete systems, not way arround. No the biggest problem was the &quot;ClickTag&quot; system they use. They all claim they use this standard. I&#039;ve ended up support more than 7 different variations of it...</description>
		<content:encoded><![CDATA[<p>Very nice banner!<br />
@zedia.net<br />
//This is pretty cool, but most publisher don’t accept banners in a Flash version higher than 8 (most of them are still in version 6!!!). I</p>
<p>I&#8217;ve just delivered 3D flash 9 banners to belgium sites and yes they were doing difficult for the version. They did&#8217;nt even know Flash was already that far. The most pain was not to make them understand that the client was paying for the ads and that they had to adjust their obsolete systems, not way arround. No the biggest problem was the &#8220;ClickTag&#8221; system they use. They all claim they use this standard. I&#8217;ve ended up support more than 7 different variations of it&#8230;</p>
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		<title>By: Lee Felarca</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-1146</link>
		<dc:creator>Lee Felarca</dc:creator>
		<pubDate>Fri, 06 Jun 2008 18:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-1146</guid>
		<description>Nice work man.

I appreciate good-looking, code-intensive banners :)</description>
		<content:encoded><![CDATA[<p>Nice work man.</p>
<p>I appreciate good-looking, code-intensive banners :)</p>
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		<title>By: Matt Przybylski</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-997</link>
		<dc:creator>Matt Przybylski</dc:creator>
		<pubDate>Wed, 04 Jun 2008 15:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-997</guid>
		<description>nicely done bartek.

czy ty urodzilesz sie w polsce i mieszkasz w USA?</description>
		<content:encoded><![CDATA[<p>nicely done bartek.</p>
<p>czy ty urodzilesz sie w polsce i mieszkasz w USA?</p>
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		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-975</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Wed, 04 Jun 2008 14:16:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-975</guid>
		<description>@escee totally agree with the interactivity part, but it was not my goal here this time. I can also imagine how much cooler such banner would be executed in Maya or Cinema4D and AE. But a 40KB FLV out of it? I think it would be very very hard to acheive that!</description>
		<content:encoded><![CDATA[<p>@escee totally agree with the interactivity part, but it was not my goal here this time. I can also imagine how much cooler such banner would be executed in Maya or Cinema4D and AE. But a 40KB FLV out of it? I think it would be very very hard to acheive that!</p>
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		<title>By: zedia.net</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-965</link>
		<dc:creator>zedia.net</dc:creator>
		<pubDate>Wed, 04 Jun 2008 14:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-965</guid>
		<description>This is pretty cool, but most publisher don&#039;t accept banners in a Flash version higher than 8 (most of them are still in version 6!!!). I can&#039;t wait till they accept stuff done with AS3</description>
		<content:encoded><![CDATA[<p>This is pretty cool, but most publisher don&#8217;t accept banners in a Flash version higher than 8 (most of them are still in version 6!!!). I can&#8217;t wait till they accept stuff done with AS3</p>
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		<title>By: escee</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-961</link>
		<dc:creator>escee</dc:creator>
		<pubDate>Wed, 04 Jun 2008 13:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-961</guid>
		<description>hmm, i guess people don&#039;t yet understand that the only point of using flash based 3d engines is that they provide real-time interactivity... i could redesign that same banner in cinema4d and after effects way doper, and render out an optimized flv video that would only be a couple kbs heavier. good post nonetheless.</description>
		<content:encoded><![CDATA[<p>hmm, i guess people don&#8217;t yet understand that the only point of using flash based 3d engines is that they provide real-time interactivity&#8230; i could redesign that same banner in cinema4d and after effects way doper, and render out an optimized flv video that would only be a couple kbs heavier. good post nonetheless.</p>
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	<item>
		<title>By: András</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/06/04/banner-using-five3d/comment-page-1/#comment-948</link>
		<dc:creator>András</dc:creator>
		<pubDate>Wed, 04 Jun 2008 08:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=28#comment-948</guid>
		<description>I Think that&#039;s very cool, not heard about that 3d engine before but surely give a try if i has a chance.
At first view the code is really lightweight and well written.

Best,
A.</description>
		<content:encoded><![CDATA[<p>I Think that&#8217;s very cool, not heard about that 3d engine before but surely give a try if i has a chance.<br />
At first view the code is really lightweight and well written.</p>
<p>Best,<br />
A.</p>
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