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	<title>Comments on: Paper simulation in with AS3Dmod and Away3D</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
	<lastBuildDate>Thu, 02 Sep 2010 18:48:51 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Luiz Zamboni</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-213248</link>
		<dc:creator>Luiz Zamboni</dc:creator>
		<pubDate>Wed, 04 Aug 2010 14:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-213248</guid>
		<description>Cool, but the documentation ain&#039;t the update, and it cause very troubles for me....</description>
		<content:encoded><![CDATA[<p>Cool, but the documentation ain&#8217;t the update, and it cause very troubles for me&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nail</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-211945</link>
		<dc:creator>Nail</dc:creator>
		<pubDate>Thu, 01 Jul 2010 19:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-211945</guid>
		<description>Nevermind!

I just found the docs here:
http://www.everydayflash.com/flash/as3dmod/doc/

AGAIN - Thank you to the authors.

:)</description>
		<content:encoded><![CDATA[<p>Nevermind!</p>
<p>I just found the docs here:<br />
<a href="http://www.everydayflash.com/flash/as3dmod/doc/" rel="nofollow">http://www.everydayflash.com/flash/as3dmod/doc/</a></p>
<p>AGAIN &#8211; Thank you to the authors.</p>
<p>:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nail</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-211942</link>
		<dc:creator>Nail</dc:creator>
		<pubDate>Thu, 01 Jul 2010 19:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-211942</guid>
		<description>The latest version isn&#039;t the zip file. It is in the SVN. Get yourself a SVN client app and go download the latest version of the code here: http://as3dmod.googlecode.com/svn/trunk/

Great set of modifiers BTW! Many thanks to the authors.

Is there a place for comprehensive documents on all the parameters and how to use them?</description>
		<content:encoded><![CDATA[<p>The latest version isn&#8217;t the zip file. It is in the SVN. Get yourself a SVN client app and go download the latest version of the code here: <a href="http://as3dmod.googlecode.com/svn/trunk/" rel="nofollow">http://as3dmod.googlecode.com/svn/trunk/</a></p>
<p>Great set of modifiers BTW! Many thanks to the authors.</p>
<p>Is there a place for comprehensive documents on all the parameters and how to use them?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Philipp</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-208345</link>
		<dc:creator>Philipp</dc:creator>
		<pubDate>Mon, 31 May 2010 12:44:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-208345</guid>
		<description>Nice work!

I have the same problem as in previous comments - where can I get the last version? According the documentation there should be 0.3 version, but at Google Code I can find only v0.2</description>
		<content:encoded><![CDATA[<p>Nice work!</p>
<p>I have the same problem as in previous comments &#8211; where can I get the last version? According the documentation there should be 0.3 version, but at Google Code I can find only v0.2</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flashox</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-203419</link>
		<dc:creator>Flashox</dc:creator>
		<pubDate>Tue, 27 Apr 2010 12:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-203419</guid>
		<description>Same problem, i can&#039;t find a working package with the 3&#039;rd value &quot;angle&quot;.

Anyone knows where to get the latest files?</description>
		<content:encoded><![CDATA[<p>Same problem, i can&#8217;t find a working package with the 3&#8242;rd value &#8220;angle&#8221;.</p>
<p>Anyone knows where to get the latest files?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: geeker</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-203378</link>
		<dc:creator>geeker</dc:creator>
		<pubDate>Tue, 27 Apr 2010 10:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-203378</guid>
		<description>Great work, but where is the angle parameter gone?</description>
		<content:encoded><![CDATA[<p>Great work, but where is the angle parameter gone?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michax</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-198737</link>
		<dc:creator>Michax</dc:creator>
		<pubDate>Thu, 01 Apr 2010 11:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-198737</guid>
		<description>Best wishes from Poland. Great library, very smooth and usefull. Thanks ! 

PS.
I&#039;m currently using bend, and i&#039;m impress :)</description>
		<content:encoded><![CDATA[<p>Best wishes from Poland. Great library, very smooth and usefull. Thanks ! </p>
<p>PS.<br />
I&#8217;m currently using bend, and i&#8217;m impress :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-2/#comment-198620</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Wed, 31 Mar 2010 14:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-198620</guid>
		<description>@jp I ported some of the modifiers to C# - you car read about it here: http://www.everydayflash.com/blog/index.php/2009/11/10/porting-actionscript-to-unity3d/ It&#039;s not the complete library though.</description>
		<content:encoded><![CDATA[<p>@jp I ported some of the modifiers to C# &#8211; you car read about it here: <a href="http://www.everydayflash.com/blog/index.php/2009/11/10/porting-actionscript-to-unity3d/" rel="nofollow">http://www.everydayflash.com/blog/index.php/2009/11/10/porting-actionscript-to-unity3d/</a> It&#8217;s not the complete library though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jp</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-197793</link>
		<dc:creator>jp</dc:creator>
		<pubDate>Wed, 24 Mar 2010 22:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-197793</guid>
		<description>Woaaaaaaa!!!
Maybe a Unity3D version?

JP</description>
		<content:encoded><![CDATA[<p>Woaaaaaaa!!!<br />
Maybe a Unity3D version?</p>
<p>JP</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-166224</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 23 Feb 2010 15:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-166224</guid>
		<description>Works great, and thanks. Yes, changing the wind Perlin to 0.1 makes it work--you can also remove the wind effect, which is what a Perlin is.

I have a question. How do you change the extremity of the bend? For instance, suppose you go to flip a page in a book. How do you make it so that the page curls with a smaller radius to the bend?

So far the bend is quite large/broad.</description>
		<content:encoded><![CDATA[<p>Works great, and thanks. Yes, changing the wind Perlin to 0.1 makes it work&#8211;you can also remove the wind effect, which is what a Perlin is.</p>
<p>I have a question. How do you change the extremity of the bend? For instance, suppose you go to flip a page in a book. How do you make it so that the page curls with a smaller radius to the bend?</p>
<p>So far the bend is quite large/broad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-128297</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 10 Jan 2010 14:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-128297</guid>
		<description>If i do..

bend = new Bend(-2, 0.5, 1.5707963);
				bend.constraint = ModConstant.RIGHT;
				mstack.addModifier(bend);

It seems to constrain the top of my object in away3d instead the right? is there any tutorial how to use constraints?</description>
		<content:encoded><![CDATA[<p>If i do..</p>
<p>bend = new Bend(-2, 0.5, 1.5707963);<br />
				bend.constraint = ModConstant.RIGHT;<br />
				mstack.addModifier(bend);</p>
<p>It seems to constrain the top of my object in away3d instead the right? is there any tutorial how to use constraints?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-125316</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 07 Jan 2010 03:45:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-125316</guid>
		<description>Ah changing to..

wind = new Perlin(.1);  works :)</description>
		<content:encoded><![CDATA[<p>Ah changing to..</p>
<p>wind = new Perlin(.1);  works :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-125314</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 07 Jan 2010 03:41:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-125314</guid>
		<description>Great stuff only I get a problem when compiling...

[code]
AwayPaperDemo.as(100): col: 26 Error: Implicit coercion of a value of type int to an unrelated type com.as3dmod.util.bitmap:PerlinNoise.
AwayPaperDemo.as(100): col: 35 Error: Incorrect number of arguments.  Expected no more than 3.
[/code]

If I change the parameter to 2 it works but very wobly :P</description>
		<content:encoded><![CDATA[<p>Great stuff only I get a problem when compiling&#8230;</p>
<p>[code]<br />
AwayPaperDemo.as(100): col: 26 Error: Implicit coercion of a value of type int to an unrelated type com.as3dmod.util.bitmap:PerlinNoise.<br />
AwayPaperDemo.as(100): col: 35 Error: Incorrect number of arguments.  Expected no more than 3.<br />
[/code]</p>
<p>If I change the parameter to 2 it works but very wobly :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: [Flash CS4] - Papierfalten Effekt - Flashforum</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-100607</link>
		<dc:creator>[Flash CS4] - Papierfalten Effekt - Flashforum</dc:creator>
		<pubDate>Fri, 11 Dec 2009 09:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-100607</guid>
		<description>[...] mal hier: Paper simulation in with AS3Dmod and Away3D - Everyday Flash   __________________ Es gibt nur zwei Arten von Menschen die Hawaiihemden tragen: Schwuchteln und [...]</description>
		<content:encoded><![CDATA[<p>[...] mal hier: Paper simulation in with AS3Dmod and Away3D &#8211; Everyday Flash   __________________ Es gibt nur zwei Arten von Menschen die Hawaiihemden tragen: Schwuchteln und [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-84429</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Tue, 17 Nov 2009 21:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-84429</guid>
		<description>@Alexandre it&#039;s not on purpose - it&#039;s a typo. It should be called when all the animations end. Thanks for noticing!</description>
		<content:encoded><![CDATA[<p>@Alexandre it&#8217;s not on purpose &#8211; it&#8217;s a typo. It should be called when all the animations end. Thanks for noticing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexandre</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-83008</link>
		<dc:creator>Alexandre</dc:creator>
		<pubDate>Sun, 15 Nov 2009 13:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-83008</guid>
		<description>Hi
First of all your website is just awesome.
Concerning the paper effect, why did you put your &quot;onComplete:onAnimated&quot; at the last tween (which is a .5 seconds only tween) to avoid to use the animation function ? The onAnimated function will be called before the end of animating.
Thanks for your work :)</description>
		<content:encoded><![CDATA[<p>Hi<br />
First of all your website is just awesome.<br />
Concerning the paper effect, why did you put your &#8220;onComplete:onAnimated&#8221; at the last tween (which is a .5 seconds only tween) to avoid to use the animation function ? The onAnimated function will be called before the end of animating.<br />
Thanks for your work :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: flashmad</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-58277</link>
		<dc:creator>flashmad</dc:creator>
		<pubDate>Wed, 14 Oct 2009 05:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-58277</guid>
		<description>Hi can u do one folding effect to plane? Not curve fold. It should fold a plane to 2 or 3 folds like a brochure. Is it possible?</description>
		<content:encoded><![CDATA[<p>Hi can u do one folding effect to plane? Not curve fold. It should fold a plane to 2 or 3 folds like a brochure. Is it possible?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ethan</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-39502</link>
		<dc:creator>ethan</dc:creator>
		<pubDate>Wed, 16 Sep 2009 16:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-39502</guid>
		<description>Brilliant!  New levels of flash 3d...</description>
		<content:encoded><![CDATA[<p>Brilliant!  New levels of flash 3d&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slimbuddah</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-36669</link>
		<dc:creator>slimbuddah</dc:creator>
		<pubDate>Sat, 05 Sep 2009 10:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-36669</guid>
		<description>running FlexBuilder4/ FlashPlayer 10. i had the same error as desgraci, so I just used the first argument
wind = new Perlin(.1);
, also added an AddedToStage event listener, in order to get the stage properties values to work. all compiling nicely now ;)

Many many thanks for your work, very inspiring !!! :)</description>
		<content:encoded><![CDATA[<p>running FlexBuilder4/ FlashPlayer 10. i had the same error as desgraci, so I just used the first argument<br />
wind = new Perlin(.1);<br />
, also added an AddedToStage event listener, in order to get the stage properties values to work. all compiling nicely now ;)</p>
<p>Many many thanks for your work, very inspiring !!! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: desgraci</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-21190</link>
		<dc:creator>desgraci</dc:creator>
		<pubDate>Sun, 05 Jul 2009 14:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-21190</guid>
		<description>btw and sry for double post, u know how to acces ht emethod setfalloff in the perlin, i think they removed, but not sue, if they only changed, but i cant find it, tx in advance</description>
		<content:encoded><![CDATA[<p>btw and sry for double post, u know how to acces ht emethod setfalloff in the perlin, i think they removed, but not sue, if they only changed, but i cant find it, tx in advance</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: desgraci</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-21187</link>
		<dc:creator>desgraci</dc:creator>
		<pubDate>Sun, 05 Jul 2009 14:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-21187</guid>
		<description>I’m getting the following error in Flex Builder 3 running with Flash Player 9 :
This line shows the following errors #1067 &amp; #1137 — Problems with the : “int” and a “number of arguments incorrect (3 max) ”
wind = new Perlin(.1, 25, 25, 95840);

Please Help ,i’m dreaming about compiling your great work !
–

Its not ur flash or ur flex, this code is outdated, nw you got to declare the perlin as it follows:

wind = new Perlin(f:Number,n:PerlinNoise,a:Noolean);

please read the documentation about what goes in each of them, or update the code.</description>
		<content:encoded><![CDATA[<p>I’m getting the following error in Flex Builder 3 running with Flash Player 9 :<br />
This line shows the following errors #1067 &amp; #1137 — Problems with the : “int” and a “number of arguments incorrect (3 max) ”<br />
wind = new Perlin(.1, 25, 25, 95840);</p>
<p>Please Help ,i’m dreaming about compiling your great work !<br />
–</p>
<p>Its not ur flash or ur flex, this code is outdated, nw you got to declare the perlin as it follows:</p>
<p>wind = new Perlin(f:Number,n:PerlinNoise,a:Noolean);</p>
<p>please read the documentation about what goes in each of them, or update the code.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dai</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-17056</link>
		<dc:creator>dai</dc:creator>
		<pubDate>Fri, 22 May 2009 16:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-17056</guid>
		<description>anyone know a good tweening function for a page turn, using as3dmod and tweener (or any tween engine really)?</description>
		<content:encoded><![CDATA[<p>anyone know a good tweening function for a page turn, using as3dmod and tweener (or any tween engine really)?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shaked</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-15986</link>
		<dc:creator>shaked</dc:creator>
		<pubDate>Sat, 09 May 2009 10:39:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-15986</guid>
		<description>Just to let you know, 
I had to delete the values beetmen the brackets to make it work..
Is there any incidence with the code ?</description>
		<content:encoded><![CDATA[<p>Just to let you know,<br />
I had to delete the values beetmen the brackets to make it work..<br />
Is there any incidence with the code ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shaked</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-15985</link>
		<dc:creator>shaked</dc:creator>
		<pubDate>Sat, 09 May 2009 10:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-15985</guid>
		<description>Thanks for your script ++
It works perfectly
Bravo</description>
		<content:encoded><![CDATA[<p>Thanks for your script ++<br />
It works perfectly<br />
Bravo</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shaked</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-15984</link>
		<dc:creator>shaked</dc:creator>
		<pubDate>Sat, 09 May 2009 10:04:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-15984</guid>
		<description>Hey,
It seems that the as3mod library of November 2008 has evolved.
We are now in May and it looks like it is impossible to compile the file without the as3mod from 11/2008.
Or maybe is there another solution which would be very interesting to know.
I&#039;m getting the following error in Flex Builder 3 running with Flash Player 9 : 
This line  shows the following errors #1067 &amp; #1137 -- Problems with the : &quot;int&quot; and a &quot;number of arguments incorrect (3 max) &quot;
wind = new Perlin(.1, 25, 25, 95840); 

Please Help ,i&#039;m dreaming about compiling your great work ! 
 --</description>
		<content:encoded><![CDATA[<p>Hey,<br />
It seems that the as3mod library of November 2008 has evolved.<br />
We are now in May and it looks like it is impossible to compile the file without the as3mod from 11/2008.<br />
Or maybe is there another solution which would be very interesting to know.<br />
I&#8217;m getting the following error in Flex Builder 3 running with Flash Player 9 :<br />
This line  shows the following errors #1067 &amp; #1137 &#8212; Problems with the : &#8220;int&#8221; and a &#8220;number of arguments incorrect (3 max) &#8221;<br />
wind = new Perlin(.1, 25, 25, 95840); </p>
<p>Please Help ,i&#8217;m dreaming about compiling your great work !<br />
 &#8211;</p>
]]></content:encoded>
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	<item>
		<title>By: alexxcz</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-14748</link>
		<dc:creator>alexxcz</dc:creator>
		<pubDate>Sun, 19 Apr 2009 21:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-14748</guid>
		<description>Great work!</description>
		<content:encoded><![CDATA[<p>Great work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xavier</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-13231</link>
		<dc:creator>Xavier</dc:creator>
		<pubDate>Wed, 18 Mar 2009 18:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-13231</guid>
		<description>Can some one point me to a walk through of how to get the source files working? How to properly import them into an fla and what not? please</description>
		<content:encoded><![CDATA[<p>Can some one point me to a walk through of how to get the source files working? How to properly import them into an fla and what not? please</p>
]]></content:encoded>
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		<title>By: raph</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-13151</link>
		<dc:creator>raph</dc:creator>
		<pubDate>Mon, 16 Mar 2009 13:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-13151</guid>
		<description>Hi,
Your work is great. I&#039;ve been looking in the code, and I haven&#039;t find the way to change the radius of the bend (not the angle neither the force), i mean being at the maximum force, how can we affect the radius of the bend?</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Your work is great. I&#8217;ve been looking in the code, and I haven&#8217;t find the way to change the radius of the bend (not the angle neither the force), i mean being at the maximum force, how can we affect the radius of the bend?</p>
]]></content:encoded>
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	<item>
		<title>By: msmooshoo</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-13093</link>
		<dc:creator>msmooshoo</dc:creator>
		<pubDate>Sun, 15 Mar 2009 04:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-13093</guid>
		<description>I got it now. Thanks a bunch. Your script is great :D</description>
		<content:encoded><![CDATA[<p>I got it now. Thanks a bunch. Your script is great :D</p>
]]></content:encoded>
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	<item>
		<title>By: msmooshoo</title>
		<link>http://www.everyday3d.com/blog/index.php/2008/11/03/paper-simulation-as3dmod/comment-page-1/#comment-13078</link>
		<dc:creator>msmooshoo</dc:creator>
		<pubDate>Sat, 14 Mar 2009 21:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=44#comment-13078</guid>
		<description>Thanks Bartek! So does MonConstants.LEFT mean that it bends on the left, or that it stays static on the left?</description>
		<content:encoded><![CDATA[<p>Thanks Bartek! So does MonConstants.LEFT mean that it bends on the left, or that it stays static on the left?</p>
]]></content:encoded>
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