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	<title>Comments on: Car simulation with Maya &amp; Papervision3d</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
	<lastBuildDate>Thu, 02 Sep 2010 18:48:51 +0000</lastBuildDate>
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		<title>By: Michael Benin</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-149354</link>
		<dc:creator>Michael Benin</dc:creator>
		<pubDate>Wed, 03 Feb 2010 04:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-149354</guid>
		<description>Any word on mental ray support in flash cs5?</description>
		<content:encoded><![CDATA[<p>Any word on mental ray support in flash cs5?</p>
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	</item>
	<item>
		<title>By: Flash Friday - 3D, Flex and Video Tutorials &#124; Weber Design Labs</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-100544</link>
		<dc:creator>Flash Friday - 3D, Flex and Video Tutorials &#124; Weber Design Labs</dc:creator>
		<pubDate>Fri, 11 Dec 2009 07:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-100544</guid>
		<description>[...] Car simulation with Maya &amp; Papervision3d http://www.everydayflash.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Car simulation with Maya &amp; Papervision3d <a href="http://www.everydayflash.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/" rel="nofollow">http://www.everydayflash.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/</a> [...]</p>
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	<item>
		<title>By: saurabh</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-25895</link>
		<dc:creator>saurabh</dc:creator>
		<pubDate>Wed, 22 Jul 2009 19:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-25895</guid>
		<description>Hi its my college project..i need a interactive flash background for my site..like mustang or something interesting..can u help me from where can i get or download something like that ?</description>
		<content:encoded><![CDATA[<p>Hi its my college project..i need a interactive flash background for my site..like mustang or something interesting..can u help me from where can i get or download something like that ?</p>
]]></content:encoded>
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	<item>
		<title>By: Phil</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-18771</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Tue, 16 Jun 2009 19:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-18771</guid>
		<description>Nice :) Quite appropriate setting this in Dubai, so many mustangs on the road there!</description>
		<content:encoded><![CDATA[<p>Nice :) Quite appropriate setting this in Dubai, so many mustangs on the road there!</p>
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	<item>
		<title>By: David Finlay</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-15913</link>
		<dc:creator>David Finlay</dc:creator>
		<pubDate>Fri, 08 May 2009 10:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-15913</guid>
		<description>This is amazing, I must work with you.

please email dfinlay@teksystems.co.uk

or call 0207 608 8300</description>
		<content:encoded><![CDATA[<p>This is amazing, I must work with you.</p>
<p>please email <a href="mailto:dfinlay@teksystems.co.uk">dfinlay@teksystems.co.uk</a></p>
<p>or call 0207 608 8300</p>
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		<title>By: Patrick Rushton</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-13361</link>
		<dc:creator>Patrick Rushton</dc:creator>
		<pubDate>Sun, 22 Mar 2009 21:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-13361</guid>
		<description>Just to confirm that John&#039;s post above has also helped me out with the same problem with my car model. Thanks John. Maya users should also take care not to use Freeze Transformations on any geometry they plan on rotating around it&#039;s pivot point.</description>
		<content:encoded><![CDATA[<p>Just to confirm that John&#8217;s post above has also helped me out with the same problem with my car model. Thanks John. Maya users should also take care not to use Freeze Transformations on any geometry they plan on rotating around it&#8217;s pivot point.</p>
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	<item>
		<title>By: zeus</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-12938</link>
		<dc:creator>zeus</dc:creator>
		<pubDate>Wed, 11 Mar 2009 20:04:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-12938</guid>
		<description>this is freaking sweet!!!</description>
		<content:encoded><![CDATA[<p>this is freaking sweet!!!</p>
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		<title>By: John Brookes</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-12261</link>
		<dc:creator>John Brookes</dc:creator>
		<pubDate>Mon, 23 Feb 2009 20:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-12261</guid>
		<description>If you want a pivot in maya, just create a null object (empty group) and make a wheel a child of that. Copy the wheels xyz to the pivot so it sits at the same position. Then in PV rotate the pivot. Just tried it on your dae, it works ;)</description>
		<content:encoded><![CDATA[<p>If you want a pivot in maya, just create a null object (empty group) and make a wheel a child of that. Copy the wheels xyz to the pivot so it sits at the same position. Then in PV rotate the pivot. Just tried it on your dae, it works ;)</p>
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		<title>By: romke (Romke de haan)</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-13015</link>
		<dc:creator>romke (Romke de haan)</dc:creator>
		<pubDate>Mon, 16 Feb 2009 12:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-13015</guid>
		<description>Have you seen the mustang papervision3d app from Everyday flash?  http://is.gd/jpFE HAWT!</description>
		<content:encoded><![CDATA[<p>Have you seen the mustang papervision3d app from Everyday flash?  <a href="http://is.gd/jpFE" rel="nofollow">http://is.gd/jpFE</a> HAWT!</p>
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	<item>
		<title>By: dev</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-11910</link>
		<dc:creator>dev</dc:creator>
		<pubDate>Sun, 15 Feb 2009 18:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-11910</guid>
		<description>You so awesome, can ask that what book u recommend for a very beginner to start learn action script 3.0 and flash?</description>
		<content:encoded><![CDATA[<p>You so awesome, can ask that what book u recommend for a very beginner to start learn action script 3.0 and flash?</p>
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	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-11832</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Fri, 13 Feb 2009 17:46:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-11832</guid>
		<description>@Junio thats an interesting topic! Krister and myself, we spent quite some time tweaking the model for this demo. It is tricky, because preparing anything for pv3d is so much different from all other 3D uses. There must be a really small number of polys, and there are always z-ordering problems in them model that can give everyone a headache.... Maybe I&#039;ll try to write some tips &amp; tricks soon.

@Jensa @Nate thanks for the feedback! I wanted to be economic in the number of keys - so the Down is used for braking when the car is in motion and for going backward when it is stopped... but Nate is right - it would be more fun if it was not that way. I&#039;ll try to change it as as soon as I have time.</description>
		<content:encoded><![CDATA[<p>@Junio thats an interesting topic! Krister and myself, we spent quite some time tweaking the model for this demo. It is tricky, because preparing anything for pv3d is so much different from all other 3D uses. There must be a really small number of polys, and there are always z-ordering problems in them model that can give everyone a headache&#8230;. Maybe I&#8217;ll try to write some tips &#038; tricks soon.</p>
<p>@Jensa @Nate thanks for the feedback! I wanted to be economic in the number of keys &#8211; so the Down is used for braking when the car is in motion and for going backward when it is stopped&#8230; but Nate is right &#8211; it would be more fun if it was not that way. I&#8217;ll try to change it as as soon as I have time.</p>
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		<title>By: Peter</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-11831</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Fri, 13 Feb 2009 17:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-11831</guid>
		<description>Hi Bartek,

I&#039;m trying to load animated model from maya exported with the maya collada exporter. What settings do you use? Also my biggest problem is when i rotate the model some of the objects (from it) rotate faster and for example the head is not where it is supposed to be. Maybe because there are couple do3ds?</description>
		<content:encoded><![CDATA[<p>Hi Bartek,</p>
<p>I&#8217;m trying to load animated model from maya exported with the maya collada exporter. What settings do you use? Also my biggest problem is when i rotate the model some of the objects (from it) rotate faster and for example the head is not where it is supposed to be. Maybe because there are couple do3ds?</p>
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		<title>By: Nate Chatellier</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-11829</link>
		<dc:creator>Nate Chatellier</dc:creator>
		<pubDate>Fri, 13 Feb 2009 17:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-11829</guid>
		<description>Fun demo. Yeah, same thing happened to me Jensa. Breaking can be a bit tweaky. I was trying to pull some fun &quot;stunt driver&quot; moves like yanking the ebrake, flipping 180, then throwing it in reverse (etc). But this wasn&#039;t quite possible. Regardless, a cool demo, thanks!</description>
		<content:encoded><![CDATA[<p>Fun demo. Yeah, same thing happened to me Jensa. Breaking can be a bit tweaky. I was trying to pull some fun &#8220;stunt driver&#8221; moves like yanking the ebrake, flipping 180, then throwing it in reverse (etc). But this wasn&#8217;t quite possible. Regardless, a cool demo, thanks!</p>
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		<title>By: ElliotChong (Elliot Chong)</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-13017</link>
		<dc:creator>ElliotChong (Elliot Chong)</dc:creator>
		<pubDate>Fri, 13 Feb 2009 14:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-13017</guid>
		<description>&lt;a rel=&quot;nofollow&quot; href=&quot;http://twitter.com/bartekd&quot;&gt;@bartekd&lt;/a&gt; posted an awesome car simulation using PV3D, with a few new AS3Dmod modifiers to boot! http://tinyurl.com/cjtktv</description>
		<content:encoded><![CDATA[<p><a rel="nofollow" href="http://twitter.com/bartekd">@bartekd</a> posted an awesome car simulation using PV3D, with a few new AS3Dmod modifiers to boot! <a href="http://tinyurl.com/cjtktv" rel="nofollow">http://tinyurl.com/cjtktv</a></p>
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		<title>By: Jensa</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-11820</link>
		<dc:creator>Jensa</dc:creator>
		<pubDate>Fri, 13 Feb 2009 11:57:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-11820</guid>
		<description>Neat demo! Somthing odd happens when I use the breaks? The car suddenly starts backing up?

J</description>
		<content:encoded><![CDATA[<p>Neat demo! Somthing odd happens when I use the breaks? The car suddenly starts backing up?</p>
<p>J</p>
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		<title>By: Junio Vitorino</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-11817</link>
		<dc:creator>Junio Vitorino</dc:creator>
		<pubDate>Fri, 13 Feb 2009 11:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-11817</guid>
		<description>Nice work Bartek congratulations. I might is wrong, but I&#039;ve coming to note than the most problems than we&#039;ve at programming 3D projectis is in the born of the model. I didn&#039;t know if is possible (i believe than yes), but if all 3D guys, bring us a model built thinking at use him at 3D Flash projects, would become our life a bit better. Do you think than these problems could be solved with a better planning in the building of the 3D Model?</description>
		<content:encoded><![CDATA[<p>Nice work Bartek congratulations. I might is wrong, but I&#8217;ve coming to note than the most problems than we&#8217;ve at programming 3D projectis is in the born of the model. I didn&#8217;t know if is possible (i believe than yes), but if all 3D guys, bring us a model built thinking at use him at 3D Flash projects, would become our life a bit better. Do you think than these problems could be solved with a better planning in the building of the 3D Model?</p>
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		<title>By: pradeek (Pradeek)</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/02/13/car-simulation-with-maya-papervision3d/comment-page-1/#comment-13016</link>
		<dc:creator>pradeek (Pradeek)</dc:creator>
		<pubDate>Fri, 13 Feb 2009 10:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=51#comment-13016</guid>
		<description>Awesome papervision3d demo..  Drive a Mustang GT in a desert. Smooth too... http://is.gd/jpFE</description>
		<content:encoded><![CDATA[<p>Awesome papervision3d demo..  Drive a Mustang GT in a desert. Smooth too&#8230; <a href="http://is.gd/jpFE" rel="nofollow">http://is.gd/jpFE</a></p>
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