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	<title>Comments on: A 3D racing game in Flash with Away3D</title>
	<atom:link href="http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/</link>
	<description>3D user experience on the web. Design, technology news. A blog by Bartek Drozdz.</description>
	<lastBuildDate>Thu, 02 Sep 2010 18:48:51 +0000</lastBuildDate>
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	<item>
		<title>By: windz</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-161487</link>
		<dc:creator>windz</dc:creator>
		<pubDate>Thu, 18 Feb 2010 04:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-161487</guid>
		<description>awesome. you&#039;re great man. thank you also for sharing ideas for us.</description>
		<content:encoded><![CDATA[<p>awesome. you&#8217;re great man. thank you also for sharing ideas for us.</p>
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	<item>
		<title>By: godstroke</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-125854</link>
		<dc:creator>godstroke</dc:creator>
		<pubDate>Thu, 07 Jan 2010 18:41:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-125854</guid>
		<description>Why did you choose away3d for this project? And why not PV3D or Alternativa.</description>
		<content:encoded><![CDATA[<p>Why did you choose away3d for this project? And why not PV3D or Alternativa.</p>
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	</item>
	<item>
		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-123711</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Tue, 05 Jan 2010 12:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-123711</guid>
		<description>@JB Yes, I have seen it - it&#039;s fantastic. Alternativa is really good at handling large sceneries.</description>
		<content:encoded><![CDATA[<p>@JB Yes, I have seen it &#8211; it&#8217;s fantastic. Alternativa is really good at handling large sceneries.</p>
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	</item>
	<item>
		<title>By: JB</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-122090</link>
		<dc:creator>JB</dc:creator>
		<pubDate>Sun, 03 Jan 2010 17:21:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-122090</guid>
		<description>Nice Job.
Wonder if you have seen the Alternativa3D Golf GTI
http://blog.alternativaplatform.com/en/2009/07/09/golf-gti-tracks/</description>
		<content:encoded><![CDATA[<p>Nice Job.<br />
Wonder if you have seen the Alternativa3D Golf GTI<br />
<a href="http://blog.alternativaplatform.com/en/2009/07/09/golf-gti-tracks/" rel="nofollow">http://blog.alternativaplatform.com/en/2009/07/09/golf-gti-tracks/</a></p>
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	<item>
		<title>By: ilike2flash</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-112424</link>
		<dc:creator>ilike2flash</dc:creator>
		<pubDate>Thu, 24 Dec 2009 17:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-112424</guid>
		<description>Great work, the screen shot looks very realistic.</description>
		<content:encoded><![CDATA[<p>Great work, the screen shot looks very realistic.</p>
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	<item>
		<title>By: Yagiz Gurgul</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-112334</link>
		<dc:creator>Yagiz Gurgul</dc:creator>
		<pubDate>Thu, 24 Dec 2009 15:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-112334</guid>
		<description>Good job!!</description>
		<content:encoded><![CDATA[<p>Good job!!</p>
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	<item>
		<title>By: Andy</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-105584</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 17 Dec 2009 14:11:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-105584</guid>
		<description>Thanks SO much for these recent posts...I&#039;m freaking EXCITED again!! I didn&#039;t even know that this kind of 3D stuff was so feasible now in Flash and I had NO clue where to even begin. (I had barely heard of Unity either.) This seriously opens up a whole new world to me and I&#039;m psyched so THANK YOU!</description>
		<content:encoded><![CDATA[<p>Thanks SO much for these recent posts&#8230;I&#8217;m freaking EXCITED again!! I didn&#8217;t even know that this kind of 3D stuff was so feasible now in Flash and I had NO clue where to even begin. (I had barely heard of Unity either.) This seriously opens up a whole new world to me and I&#8217;m psyched so THANK YOU!</p>
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		<title>By: bartek drozdz</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-102194</link>
		<dc:creator>bartek drozdz</dc:creator>
		<pubDate>Sun, 13 Dec 2009 11:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-102194</guid>
		<description>@Rahmat @Karl The choice of technology wasn&#039;t mine. Obviously Unity is much more powerful. 

@ryan I think that Flash got faster thanks to the FP10 native 3D features, and in this respect you can push more polygons and keep the same level of performance. Of course Flash is sensible to CPU power, so on older computers it will get slow. But I saw Unity run on old graphic cards and it sucked too :)</description>
		<content:encoded><![CDATA[<p>@Rahmat @Karl The choice of technology wasn&#8217;t mine. Obviously Unity is much more powerful. </p>
<p>@ryan I think that Flash got faster thanks to the FP10 native 3D features, and in this respect you can push more polygons and keep the same level of performance. Of course Flash is sensible to CPU power, so on older computers it will get slow. But I saw Unity run on old graphic cards and it sucked too :)</p>
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		<title>By: ryan</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-101710</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Sat, 12 Dec 2009 17:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-101710</guid>
		<description>Wow looks great. Away3d can look pretty sharp with the right skills around.  I still think there is a 2k limit for the general masses since there are so many slow machine out there.  That is what makes taking advantage of the video card with Unity so nice. But Flash still wins at fast loading, quick interactive experiences nicely.</description>
		<content:encoded><![CDATA[<p>Wow looks great. Away3d can look pretty sharp with the right skills around.  I still think there is a 2k limit for the general masses since there are so many slow machine out there.  That is what makes taking advantage of the video card with Unity so nice. But Flash still wins at fast loading, quick interactive experiences nicely.</p>
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	</item>
	<item>
		<title>By: Karl Knocking</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-101595</link>
		<dc:creator>Karl Knocking</dc:creator>
		<pubDate>Sat, 12 Dec 2009 13:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-101595</guid>
		<description>Quite impressive for Flash, but Unity may have been the better solution..
So the collision detection is basically a 2d detection if i got you right?  
BTW: i managed to drive into the tunnel wall..</description>
		<content:encoded><![CDATA[<p>Quite impressive for Flash, but Unity may have been the better solution..<br />
So the collision detection is basically a 2d detection if i got you right?<br />
BTW: i managed to drive into the tunnel wall..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Devin Reimer</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-101109</link>
		<dc:creator>Devin Reimer</dc:creator>
		<pubDate>Fri, 11 Dec 2009 23:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-101109</guid>
		<description>Great work I am very impressed, keep on raising the bar.</description>
		<content:encoded><![CDATA[<p>Great work I am very impressed, keep on raising the bar.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rahmat Hidayat</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-101012</link>
		<dc:creator>Rahmat Hidayat</dc:creator>
		<pubDate>Fri, 11 Dec 2009 20:48:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-101012</guid>
		<description>Nice work! but just curious is there any reason why you&#039;ve chosen flash instead of unity3d for this kind of project? (apart from the player penetration of course)</description>
		<content:encoded><![CDATA[<p>Nice work! but just curious is there any reason why you&#8217;ve chosen flash instead of unity3d for this kind of project? (apart from the player penetration of course)</p>
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	</item>
	<item>
		<title>By: Jeff Winder</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-100995</link>
		<dc:creator>Jeff Winder</dc:creator>
		<pubDate>Fri, 11 Dec 2009 20:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-100995</guid>
		<description>Great job, Bartek!

I really like your solution for realtime &#039;shading&#039;, using a lightmap :)</description>
		<content:encoded><![CDATA[<p>Great job, Bartek!</p>
<p>I really like your solution for realtime &#8216;shading&#8217;, using a lightmap :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jarek</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-100926</link>
		<dc:creator>Jarek</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-100926</guid>
		<description>While technically impressive, I find it really difficult to play - is there a way to maybe change the camera position?

Anyway - congratulations on the work!</description>
		<content:encoded><![CDATA[<p>While technically impressive, I find it really difficult to play &#8211; is there a way to maybe change the camera position?</p>
<p>Anyway &#8211; congratulations on the work!</p>
]]></content:encoded>
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	<item>
		<title>By: barcinski</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-100919</link>
		<dc:creator>barcinski</dc:creator>
		<pubDate>Fri, 11 Dec 2009 18:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-100919</guid>
		<description>Congrats Bartek! This is totally awesome! 

I stared working on a PV3D + Jiglib game about a year ago, still intend to finish it some day :)</description>
		<content:encoded><![CDATA[<p>Congrats Bartek! This is totally awesome! </p>
<p>I stared working on a PV3D + Jiglib game about a year ago, still intend to finish it some day :)</p>
]]></content:encoded>
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		<title>By: Dominic Mercier</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-100877</link>
		<dc:creator>Dominic Mercier</dc:creator>
		<pubDate>Fri, 11 Dec 2009 17:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-100877</guid>
		<description>Awesome work, really impressive to run this in Flash Player. Really nice to see 3d advancement in the flash community.

It would be great if you could share some code related to the tricks you talk in your post.

Nice work Bartek!!!!</description>
		<content:encoded><![CDATA[<p>Awesome work, really impressive to run this in Flash Player. Really nice to see 3d advancement in the flash community.</p>
<p>It would be great if you could share some code related to the tricks you talk in your post.</p>
<p>Nice work Bartek!!!!</p>
]]></content:encoded>
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		<title>By: miguelMoraleda</title>
		<link>http://www.everyday3d.com/blog/index.php/2009/12/11/3d-racing-game/comment-page-1/#comment-100870</link>
		<dc:creator>miguelMoraleda</dc:creator>
		<pubDate>Fri, 11 Dec 2009 16:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.everydayflash.com/blog/?p=832#comment-100870</guid>
		<description>Nice work, congratulations. Thanks for share your experience.</description>
		<content:encoded><![CDATA[<p>Nice work, congratulations. Thanks for share your experience.</p>
]]></content:encoded>
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